Core/Items: Refactor loading additional item data (artifacts/azerite)
Port From (https://github.com/TrinityCore/TrinityCore/commit/ef3485e6fcb669ae3dc3195da5593afcb3091b2a)
This commit is contained in:
@@ -66,60 +66,51 @@ namespace Game.Entities
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trans.Append(stmt);
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}
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public override bool LoadFromDB(ulong guid, ObjectGuid ownerGuid, SQLFields fields, uint entry)
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public void LoadAzeriteItemData(AzeriteData azeriteData)
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{
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if (!base.LoadFromDB(guid, ownerGuid, fields, entry))
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return false;
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bool needSave = false;
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ulong xp = fields.Read<ulong>(43);
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uint level = fields.Read<uint>(44);
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uint knowledgeLevel = fields.Read<uint>(45);
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if (!CliDB.AzeriteLevelInfoStorage.ContainsKey(level))
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if (!CliDB.AzeriteLevelInfoStorage.ContainsKey(azeriteData.Level))
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{
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xp = 0;
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level = 1;
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knowledgeLevel = GetCurrentKnowledgeLevel();
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azeriteData.Xp = 0;
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azeriteData.Level = 1;
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azeriteData.KnowledgeLevel = GetCurrentKnowledgeLevel();
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needSave = true;
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}
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else if (level > PlayerConst.MaxAzeriteItemLevel)
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else if (azeriteData.Level > PlayerConst.MaxAzeriteItemLevel)
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{
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xp = 0;
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level = PlayerConst.MaxAzeriteItemLevel;
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azeriteData.Xp = 0;
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azeriteData.Level = PlayerConst.MaxAzeriteItemLevel;
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needSave = true;
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}
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if (knowledgeLevel != GetCurrentKnowledgeLevel())
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if (azeriteData.KnowledgeLevel != GetCurrentKnowledgeLevel())
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{
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// rescale XP to maintain same progress %
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ulong oldMax = CalcTotalXPToNextLevel(level, knowledgeLevel);
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knowledgeLevel = GetCurrentKnowledgeLevel();
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ulong newMax = CalcTotalXPToNextLevel(level, knowledgeLevel);
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xp = (ulong)(xp / (double)oldMax * newMax);
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ulong oldMax = CalcTotalXPToNextLevel(azeriteData.Level, azeriteData.KnowledgeLevel);
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azeriteData.KnowledgeLevel = GetCurrentKnowledgeLevel();
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ulong newMax = CalcTotalXPToNextLevel(azeriteData.Level, azeriteData.KnowledgeLevel);
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azeriteData.Xp = (ulong)(azeriteData.Xp / (double)oldMax * newMax);
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needSave = true;
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}
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else if (knowledgeLevel > PlayerConst.MaxAzeriteItemKnowledgeLevel)
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else if (azeriteData.KnowledgeLevel > PlayerConst.MaxAzeriteItemKnowledgeLevel)
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{
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knowledgeLevel = PlayerConst.MaxAzeriteItemKnowledgeLevel;
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azeriteData.KnowledgeLevel = PlayerConst.MaxAzeriteItemKnowledgeLevel;
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needSave = true;
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}
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SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Xp), xp);
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SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Level), level);
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SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.KnowledgeLevel), knowledgeLevel);
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SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Xp), azeriteData.Xp);
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SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Level), azeriteData.Level);
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SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.KnowledgeLevel), azeriteData.KnowledgeLevel);
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if (needSave)
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{
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_ON_LOAD);
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stmt.AddValue(0, xp);
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stmt.AddValue(1, knowledgeLevel);
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stmt.AddValue(2, guid);
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stmt.AddValue(0, azeriteData.Xp);
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stmt.AddValue(1, azeriteData.KnowledgeLevel);
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stmt.AddValue(2, GetGUID().GetCounter());
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DB.Characters.Execute(stmt);
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}
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return true;
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}
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public override void DeleteFromDB(SQLTransaction trans)
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@@ -136,6 +127,16 @@ namespace Game.Entities
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return CliDB.AzeriteLevelInfoStorage.LookupByKey(m_azeriteItemData.Level).ItemLevel;
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}
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uint GetLevel() { return m_azeriteItemData.Level; }
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uint GetEffectiveLevel()
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{
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uint level = m_azeriteItemData.AuraLevel;
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if (level == 0)
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level = m_azeriteItemData.Level;
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return level;
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}
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uint GetCurrentKnowledgeLevel()
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{
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// count weeks from 26.06.2019
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@@ -277,4 +278,11 @@ namespace Game.Entities
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base.ClearUpdateMask(remove);
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}
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}
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public class AzeriteData
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{
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public ulong Xp;
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public uint Level;
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public uint KnowledgeLevel;
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}
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}
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@@ -525,7 +525,7 @@ namespace Game.Entities
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return true;
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}
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public void LoadArtifactData(Player owner, ulong xp, uint artifactAppearanceId, uint artifactTier, List<ArtifactPowerLoadInfo> powers)
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public void LoadArtifactData(Player owner, ulong xp, uint artifactAppearanceId, uint artifactTier, List<ArtifactPowerData> powers)
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{
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for (byte i = 0; i <= artifactTier; ++i)
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InitArtifactPowers(GetTemplate().GetArtifactID(), i);
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@@ -539,7 +539,7 @@ namespace Game.Entities
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SetAppearanceModId(artifactAppearance.ItemAppearanceModifierID);
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byte totalPurchasedRanks = 0;
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foreach (ArtifactPowerLoadInfo power in powers)
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foreach (ArtifactPowerData power in powers)
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{
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power.CurrentRankWithBonus += power.PurchasedRank;
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totalPurchasedRanks += power.PurchasedRank;
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@@ -585,7 +585,7 @@ namespace Game.Entities
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SetArtifactPower((ushort)power.ArtifactPowerId, power.PurchasedRank, power.CurrentRankWithBonus);
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}
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foreach (ArtifactPowerLoadInfo power in powers)
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foreach (ArtifactPowerData power in powers)
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{
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ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
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if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
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@@ -2149,7 +2149,7 @@ namespace Game.Entities
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return null;
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}
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void AddArtifactPower(ArtifactPowerLoadInfo artifactPower)
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void AddArtifactPower(ArtifactPowerData artifactPower)
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{
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int index = m_artifactPowerIdToIndex.Count;
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m_artifactPowerIdToIndex[artifactPower.ArtifactPowerId] = (ushort)index;
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@@ -2183,7 +2183,7 @@ namespace Game.Entities
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if (m_artifactPowerIdToIndex.ContainsKey(artifactPower.Id))
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continue;
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ArtifactPowerLoadInfo powerData = new ArtifactPowerLoadInfo();
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ArtifactPowerData powerData = new ArtifactPowerData();
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powerData.ArtifactPowerId = artifactPower.Id;
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powerData.PurchasedRank = 0;
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powerData.CurrentRankWithBonus = (byte)((artifactPower.Flags & ArtifactPowerFlag.First) == ArtifactPowerFlag.First ? 1 : 0);
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@@ -2945,13 +2945,88 @@ namespace Game.Entities
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}
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}
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public class ArtifactPowerLoadInfo
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public class ArtifactPowerData
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{
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public uint ArtifactPowerId;
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public byte PurchasedRank;
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public byte CurrentRankWithBonus;
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}
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class ArtifactData
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{
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public ulong Xp;
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public uint ArtifactAppearanceId;
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public uint ArtifactTierId;
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public List<ArtifactPowerData> ArtifactPowers = new List<ArtifactPowerData>();
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}
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class ItemAdditionalLoadInfo
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{
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public ArtifactData Artifact;
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public AzeriteData AzeriteItem;
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public static void Init(Dictionary<ulong, ItemAdditionalLoadInfo> loadInfo, SQLResult artifactResult, SQLResult azeriteItemResult)
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{
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// 0 1 2 3 4 5
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// SELECT a.itemGuid, a.xp, a.artifactAppearanceId, a.artifactTierId, ap.artifactPowerId, ap.purchasedRank FROM item_instance_artifact_powers ap LEFT JOIN item_instance_artifact a ON ap.itemGuid = a.itemGuid ...
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if (!artifactResult.IsEmpty())
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{
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do
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{
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ItemAdditionalLoadInfo info = new ItemAdditionalLoadInfo();
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if (info.Artifact == null)
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info.Artifact = new ArtifactData();
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info.Artifact.Xp = artifactResult.Read<ulong>(1);
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info.Artifact.ArtifactAppearanceId = artifactResult.Read<uint>(2);
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info.Artifact.ArtifactTierId = artifactResult.Read<uint>(3);
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ArtifactPowerData artifactPowerData = new ArtifactPowerData();
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artifactPowerData.ArtifactPowerId = artifactResult.Read<uint>(4);
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artifactPowerData.PurchasedRank = artifactResult.Read<byte>(5);
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ArtifactPowerRecord artifactPower = CliDB.ArtifactPowerStorage.LookupByKey(artifactPowerData.ArtifactPowerId);
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if (artifactPower != null)
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{
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uint maxRank = artifactPower.MaxPurchasableRank;
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// allow ARTIFACT_POWER_FLAG_FINAL to overflow maxrank here - needs to be handled in Item::CheckArtifactUnlock (will refund artifact power)
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if (artifactPower.Flags.HasAnyFlag(ArtifactPowerFlag.MaxRankWithTier) && artifactPower.Tier < info.Artifact.ArtifactTierId)
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maxRank += info.Artifact.ArtifactTierId - artifactPower.Tier;
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if (artifactPowerData.PurchasedRank > maxRank)
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artifactPowerData.PurchasedRank = (byte)maxRank;
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artifactPowerData.CurrentRankWithBonus = (byte)((artifactPower.Flags & ArtifactPowerFlag.First) == ArtifactPowerFlag.First ? 1 : 0);
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info.Artifact.ArtifactPowers.Add(artifactPowerData);
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}
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loadInfo[artifactResult.Read<ulong>(0)] = info;
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} while (artifactResult.NextRow());
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}
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// 0 1 2 3
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// SELECT iz.itemGuid, iz.xp, iz.level, iz.knowledgeLevel FROM item_instance_azerite iz INNER JOIN ...
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if (!azeriteItemResult.IsEmpty())
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{
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do
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{
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ItemAdditionalLoadInfo info = new ItemAdditionalLoadInfo();
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if (info.AzeriteItem == null)
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info.AzeriteItem = new AzeriteData();
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info.AzeriteItem.Xp = azeriteItemResult.Read<ulong>(1);
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info.AzeriteItem.Level = azeriteItemResult.Read<uint>(2);
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info.AzeriteItem.KnowledgeLevel = azeriteItemResult.Read<uint>(3);
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loadInfo[azeriteItemResult.Read<ulong>(0)] = info;
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} while (azeriteItemResult.NextRow());
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}
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public class ItemDynamicFieldGems
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{
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