Scripts/Spells: Migrate Teleporting to Script
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fc52bc5e542ab5a572343c64e915d01cf363b76)
This commit is contained in:
@@ -251,6 +251,10 @@ namespace Scripts.Spells.Generic
|
||||
public const uint OnTournamentMount = 63034;
|
||||
public const uint MountedDuel = 62875;
|
||||
|
||||
// Teleporting
|
||||
public const uint TeleportSpireDown = 59316;
|
||||
public const uint TeleportSpireUp = 59314;
|
||||
|
||||
// Pvptrinkettriggeredspells
|
||||
public const uint WillOfTheForsakenCooldownTrigger = 72752;
|
||||
public const uint WillOfTheForsakenCooldownTriggerWotf = 72757;
|
||||
@@ -417,11 +421,14 @@ namespace Scripts.Spells.Generic
|
||||
|
||||
struct Misc
|
||||
{
|
||||
//FungalDecay
|
||||
// FungalDecay
|
||||
public const int AuraDuration = 12600; // found in sniffs, there is no duration entry we can possibly use
|
||||
|
||||
//FreezingCircleMisc
|
||||
// FreezingCircleMisc
|
||||
public const uint MapIdBloodInTheSnowScenario = 1130;
|
||||
|
||||
// Teleporting
|
||||
public const uint AreaVioletCitadelSpire = 4637;
|
||||
}
|
||||
|
||||
[Script]
|
||||
@@ -2987,6 +2994,29 @@ namespace Scripts.Spells.Generic
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class spell_gen_teleporting : SpellScript
|
||||
{
|
||||
void HandleScript(uint effIndex)
|
||||
{
|
||||
Unit target = GetHitUnit();
|
||||
if (!target.IsPlayer())
|
||||
return;
|
||||
|
||||
// return from top
|
||||
if (target.ToPlayer().GetAreaId() == Misc.AreaVioletCitadelSpire)
|
||||
target.CastSpell(target, SpellIds.TeleportSpireDown, true);
|
||||
// teleport atop
|
||||
else
|
||||
target.CastSpell(target, SpellIds.TeleportSpireUp, true);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class spell_gen_trigger_exclude_caster_aura_spell : SpellScript
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user