Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.

Port From (https://github.com/TrinityCore/TrinityCore/commit/168be492f5924d306a90e7f8dfd86a6c547da3d7)
This commit is contained in:
hondacrx
2021-06-23 23:09:48 -04:00
parent 05c8b7adec
commit 751d397031
4 changed files with 18 additions and 21 deletions
@@ -2696,7 +2696,7 @@ namespace Game.AI
public struct ForceDespawn
{
public uint delay;
public uint respawn;
public uint forceRespawnTimer;
}
public struct InvincHP
{