Refactoring Cleanup
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@@ -312,7 +312,7 @@ namespace Game.AI
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UpdateEscortAI(diff);
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}
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void UpdateEscortAI(uint diff)
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public virtual void UpdateEscortAI(uint diff)
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{
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if (!UpdateVictim())
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return;
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@@ -505,7 +505,7 @@ namespace Game.AI
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return false;
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int size = WaypointList.Count;
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Escort_Waypoint waypoint = new Escort_Waypoint(0, 0, 0, 0, 0);
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Escort_Waypoint waypoint;
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do
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{
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waypoint = WaypointList.First();
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