Refactoring Cleanup
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@@ -277,8 +277,7 @@ namespace Game.Chat
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ObjectGuid targetGuid;
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string targetName;
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Player playerNotUsed;
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if (!handler.ExtractPlayerTarget(new StringArguments(playerNameStr), out playerNotUsed, out targetGuid, out targetName))
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if (!handler.ExtractPlayerTarget(new StringArguments(playerNameStr), out _, out targetGuid, out targetName))
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return false;
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CharacterCacheEntry characterInfo = Global.CharacterCacheStorage.GetCharacterCacheByGuid(targetGuid);
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