Refactoring Cleanup
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@@ -262,8 +262,8 @@ namespace Game.Chat.Commands
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return false;
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}
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float x, y, z = 0;
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uint mapId = 0;
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float x, y, z;
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uint mapId;
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var poiData = Global.ObjectMgr.GetQuestPOIData(questID);
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if (poiData != null)
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