Refactoring Cleanup
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@@ -125,9 +125,9 @@ namespace Game.Chat
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[Command("leader", RBACPermissions.CommandGroupLeader)]
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static bool HandleGroupLeaderCommand(StringArguments args, CommandHandler handler)
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{
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Player player = null;
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Group group = null;
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ObjectGuid guid = ObjectGuid.Empty;
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Player player;
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Group group;
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ObjectGuid guid;
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string nameStr = args.NextString();
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if (!handler.GetPlayerGroupAndGUIDByName(nameStr, out player, out group, out guid))
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@@ -151,12 +151,11 @@ namespace Game.Chat
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[Command("disband", RBACPermissions.CommandGroupDisband)]
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static bool HandleGroupDisbandCommand(StringArguments args, CommandHandler handler)
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{
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Player player = null;
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Group group = null;
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ObjectGuid guid = ObjectGuid.Empty;
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Player player;
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Group group;
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string nameStr = args.NextString();
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if (!handler.GetPlayerGroupAndGUIDByName(nameStr, out player, out group, out guid))
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if (!handler.GetPlayerGroupAndGUIDByName(nameStr, out player, out group, out _))
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return false;
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if (!group)
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@@ -172,9 +171,9 @@ namespace Game.Chat
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[Command("remove", RBACPermissions.CommandGroupRemove)]
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static bool HandleGroupRemoveCommand(StringArguments args, CommandHandler handler)
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{
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Player player = null;
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Group group = null;
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ObjectGuid guid = ObjectGuid.Empty;
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Player player;
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Group group;
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ObjectGuid guid;
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string nameStr = args.NextString();
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if (!handler.GetPlayerGroupAndGUIDByName(nameStr, out player, out group, out guid))
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@@ -196,16 +195,14 @@ namespace Game.Chat
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if (args.Empty())
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return false;
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Player playerSource = null;
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Player playerTarget = null;
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Group groupSource = null;
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Group groupTarget = null;
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ObjectGuid guidSource = ObjectGuid.Empty;
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ObjectGuid guidTarget = ObjectGuid.Empty;
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Player playerSource;
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Player playerTarget;
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Group groupSource;
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Group groupTarget;
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string nameplgrStr = args.NextString();
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string nameplStr = args.NextString();
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if (!handler.GetPlayerGroupAndGUIDByName(nameplgrStr, out playerSource, out groupSource, out guidSource, true))
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if (!handler.GetPlayerGroupAndGUIDByName(nameplgrStr, out playerSource, out groupSource, out _, true))
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return false;
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if (!groupSource)
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@@ -214,7 +211,7 @@ namespace Game.Chat
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return false;
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}
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if (!handler.GetPlayerGroupAndGUIDByName(nameplStr, out playerTarget, out groupTarget, out guidTarget, true))
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if (!handler.GetPlayerGroupAndGUIDByName(nameplStr, out playerTarget, out groupTarget, out _, true))
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return false;
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if (groupTarget || playerTarget.GetGroup() == groupSource)
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@@ -243,7 +240,7 @@ namespace Game.Chat
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ObjectGuid guidTarget;
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string nameTarget;
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string zoneName = "";
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string onlineState = "";
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string onlineState;
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// Parse the guid to uint32...
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ObjectGuid parseGUID = ObjectGuid.Create(HighGuid.Player, args.NextUInt64());
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