Refactoring Cleanup
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@@ -220,7 +220,6 @@ namespace Game.Chat
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string param1 = args.NextString();
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string param2 = args.NextString();
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uint encounterId = 0;
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Player player = null;
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// Character name must be provided when using this from console.
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@@ -257,7 +256,7 @@ namespace Game.Chat
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return false;
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}
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if (!uint.TryParse(param1, out encounterId))
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if (!uint.TryParse(param1, out uint encounterId))
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return false;
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if (encounterId > map.GetInstanceScript().GetEncounterCount())
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