Refactoring Cleanup
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@@ -125,7 +125,7 @@ namespace Game.Chat
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[CommandNonGroup("gps", RBACPermissions.CommandGps)]
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static bool HandleGPSCommand(StringArguments args, CommandHandler handler)
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{
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WorldObject obj = null;
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WorldObject obj;
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if (!args.Empty())
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{
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HighGuid guidHigh = 0;
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@@ -604,8 +604,7 @@ namespace Game.Chat
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// to point where player stay (if loaded)
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WorldLocation loc;
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bool in_flight;
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if (!Player.LoadPositionFromDB(out loc, out in_flight, targetGuid))
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if (!Player.LoadPositionFromDB(out loc, out _, targetGuid))
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return false;
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// stop flight if need
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@@ -809,7 +808,7 @@ namespace Game.Chat
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[CommandNonGroup("distance", RBACPermissions.CommandDistance)]
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static bool HandleGetDistanceCommand(StringArguments args, CommandHandler handler)
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{
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WorldObject obj = null;
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WorldObject obj;
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if (!args.Empty())
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{
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@@ -935,10 +934,9 @@ namespace Game.Chat
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[CommandNonGroup("kick", RBACPermissions.CommandKick, true)]
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static bool Kick(StringArguments args, CommandHandler handler)
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{
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Player target = null;
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Player target;
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string playerName;
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ObjectGuid guid;
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if (!handler.ExtractPlayerTarget(args, out target, out guid, out playerName))
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if (!handler.ExtractPlayerTarget(args, out target, out _, out playerName))
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return false;
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if (handler.GetSession() != null && target == handler.GetSession().GetPlayer())
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@@ -990,7 +988,7 @@ namespace Game.Chat
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if (string.IsNullOrEmpty(loc))
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location_str = loc;
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Player player = null;
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Player player;
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ObjectGuid targetGUID;
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if (!handler.ExtractPlayerTarget(args, out player, out targetGUID))
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return false;
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@@ -1285,7 +1283,7 @@ namespace Game.Chat
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Player target;
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ObjectGuid targetGuid;
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string targetName;
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PreparedStatement stmt = null;
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PreparedStatement stmt;
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// To make sure we get a target, we convert our guid to an omniversal...
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ObjectGuid parseGUID = ObjectGuid.Create(HighGuid.Player, args.NextUInt64());
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@@ -1334,7 +1332,7 @@ namespace Game.Chat
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// Account data print variables
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string userName = handler.GetCypherString(CypherStrings.Error);
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uint accId = 0;
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uint accId;
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ulong lowguid = targetGuid.GetCounter();
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string eMail = handler.GetCypherString(CypherStrings.Error);
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string regMail = handler.GetCypherString(CypherStrings.Error);
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@@ -1362,10 +1360,10 @@ namespace Game.Chat
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Class classid;
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Gender gender;
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LocaleConstant locale = handler.GetSessionDbcLocale();
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uint totalPlayerTime = 0;
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uint level = 0;
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uint totalPlayerTime;
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uint level;
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string alive = handler.GetCypherString(CypherStrings.Error);
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ulong money = 0;
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ulong money;
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uint xp = 0;
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uint xptotal = 0;
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@@ -1691,7 +1689,7 @@ namespace Game.Chat
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return false;
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PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.UPD_MUTE_TIME);
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string muteBy = "";
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string muteBy;
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if (handler.GetSession() != null)
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muteBy = handler.GetSession().GetPlayerName();
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else
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@@ -1875,7 +1873,7 @@ namespace Game.Chat
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break;
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case MovementGeneratorType.Chase:
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{
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Unit target = null;
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Unit target;
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if (unit.IsTypeId(TypeId.Player))
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target = ((ChaseMovementGenerator<Player>)movementGenerator).Target;
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else
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@@ -1891,7 +1889,7 @@ namespace Game.Chat
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}
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case MovementGeneratorType.Follow:
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{
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Unit target = null;
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Unit target;
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if (unit.IsTypeId(TypeId.Player))
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target = ((FollowMovementGenerator<Player>)movementGenerator).Target;
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else
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