Refactoring Cleanup
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@@ -115,7 +115,7 @@ namespace Game.Chat
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uint playerAmountLimit = Global.WorldMgr.GetPlayerAmountLimit();
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AccountTypes allowedAccountType = Global.WorldMgr.GetPlayerSecurityLimit();
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string secName = "";
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string secName;
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switch (allowedAccountType)
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{
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case AccountTypes.Player:
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