Core/Players: Changed flight masters to suppress positive transforms/shapeshifts instead of preventing starting flight

This commit is contained in:
hondacrx
2018-07-25 12:17:32 -04:00
parent d42dba9ac1
commit 75619e833f
5 changed files with 37 additions and 17 deletions
+2 -2
View File
@@ -1394,7 +1394,7 @@ namespace Game.Spells
}
if (modelid > 0)
target.RestoreDisplayId();
target.RestoreDisplayId(target.IsMounted());
switch (form)
{
@@ -1659,7 +1659,7 @@ namespace Game.Spells
if (target.GetTransForm() == GetId())
target.setTransForm(0);
target.RestoreDisplayId();
target.RestoreDisplayId(target.IsMounted());
// Dragonmaw Illusion (restore mount model)
if (GetId() == 42016 && target.GetMountID() == 16314)