Core/Misc: Misc fixes
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@@ -326,6 +326,9 @@ namespace Game.Movement
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void FormationMove(Creature creature)
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{
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if (path == null || path.nodes.Empty())
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return;
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bool transportPath = creature.GetTransport() != null;
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WaypointNode waypoint = path.nodes.LookupByIndex((int)currentNode);
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