Core/Player: moved the periodic group update mechanic into heartbeat handling

Port From (https://github.com/TrinityCore/TrinityCore/commit/80d72a2c913657d3bbea538cfb842de3fa55dc50)
This commit is contained in:
Hondacrx
2024-08-19 11:43:08 -04:00
parent 676a6cf84a
commit 7716f581d9
2 changed files with 8 additions and 12 deletions
@@ -236,8 +236,6 @@ namespace Game.Entities
float[] m_powerFraction = new float[(int)PowerType.MaxPerClass];
int[] m_MirrorTimer = new int[3];
TimeTracker m_groupUpdateTimer;
ulong m_GuildIdInvited;
Runes m_runes = new();
uint m_hostileReferenceCheckTimer;