Core/Spells: Implemented spell target type 142

Port From (https://github.com/TrinityCore/TrinityCore/commit/3790c1e3dad36727279b22a33eea8e27418c4283)
This commit is contained in:
hondacrx
2023-05-30 05:18:29 -04:00
parent 11575d6d39
commit 77febfdee5
4 changed files with 48 additions and 3 deletions
@@ -2830,7 +2830,7 @@ namespace Framework.Constants
Unk139 = 139, Unk139 = 139,
DestCasterClumpCentroid = 140, // NYI DestCasterClumpCentroid = 140, // NYI
Unk141 = 141, Unk141 = 141,
Unk142 = 142, DestNearbyEntryOrDB = 142,
Unk143 = 143, Unk143 = 143,
Unk144 = 144, Unk144 = 144,
Unk145 = 145, Unk145 = 145,
+39
View File
@@ -631,6 +631,26 @@ namespace Game.Spells
} }
return; return;
} }
if (targetType.GetTarget() == Targets.DestNearbyEntryOrDB)
{
SpellTargetPosition st = Global.SpellMgr.GetSpellTargetPosition(m_spellInfo.Id, spellEffectInfo.EffectIndex);
if (st != null)
{
SpellDestination dest = new(m_caster);
if (st.target_mapId == m_caster.GetMapId() && m_caster.IsInDist(st.target_X, st.target_Y, st.target_Z, range))
dest = new SpellDestination(st.target_X, st.target_Y, st.target_Z, st.target_Orientation);
else
{
float randomRadius1 = spellEffectInfo.CalcRadius(m_caster);
if (randomRadius1 > 0.0f)
m_caster.MovePositionToFirstCollision(dest.Position, randomRadius1, targetType.CalcDirectionAngle());
}
CallScriptDestinationTargetSelectHandlers(ref dest, spellEffectInfo.EffectIndex, targetType);
m_targets.SetDst(dest);
return;
}
}
break; break;
default: default:
break; break;
@@ -638,6 +658,22 @@ namespace Game.Spells
} }
WorldObject target = SearchNearbyTarget(range, targetType.GetObjectType(), targetType.GetCheckType(), condList); WorldObject target = SearchNearbyTarget(range, targetType.GetObjectType(), targetType.GetCheckType(), condList);
float randomRadius = 0.0f;
switch (targetType.GetTarget())
{
case Targets.DestNearbyEntryOrDB:
// if we are here then there was no db target
if (target == null)
{
target = m_caster;
// radius is only meant to be randomized when using caster fallback
randomRadius = spellEffectInfo.CalcRadius(m_caster);
}
break;
default:
break;
}
if (target == null) if (target == null)
{ {
Log.outDebug(LogFilter.Spells, "Spell.SelectImplicitNearbyTargets: cannot find nearby target for spell ID {0}, effect {1}", m_spellInfo.Id, spellEffectInfo.EffectIndex); Log.outDebug(LogFilter.Spells, "Spell.SelectImplicitNearbyTargets: cannot find nearby target for spell ID {0}, effect {1}", m_spellInfo.Id, spellEffectInfo.EffectIndex);
@@ -695,6 +731,9 @@ namespace Game.Spells
break; break;
case SpellTargetObjectTypes.Dest: case SpellTargetObjectTypes.Dest:
SpellDestination dest = new(target); SpellDestination dest = new(target);
if (randomRadius > 0.0f)
target.MovePositionToFirstCollision(dest.Position, randomRadius, targetType.CalcDirectionAngle());
if (m_spellInfo.HasAttribute(SpellAttr4.UseFacingFromSpell)) if (m_spellInfo.HasAttribute(SpellAttr4.UseFacingFromSpell))
dest.Position.SetOrientation(spellEffectInfo.PositionFacing); dest.Position.SetOrientation(spellEffectInfo.PositionFacing);
+1 -1
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@@ -5192,7 +5192,7 @@ namespace Game.Spells
new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 139 new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 139
new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 140 TARGET_DEST_CASTER_CLUMP_CENTROID new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 140 TARGET_DEST_CASTER_CLUMP_CENTROID
new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 141 new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 141
new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 142 new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Nearby, SpellTargetCheckTypes.Entry, SpellTargetDirectionTypes.FrontRight), // 142 TARGET_DEST_NEARBY_ENTRY_OR_DB
new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 143 new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 143
new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 144 new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 144
new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 145 new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 145
+7 -1
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@@ -1043,7 +1043,13 @@ namespace Game.Entities
else else
st.target_Orientation = spellInfo.GetEffect(effIndex).PositionFacing; st.target_Orientation = spellInfo.GetEffect(effIndex).PositionFacing;
if (spellInfo.GetEffect(effIndex).TargetA.GetTarget() == Targets.DestDb || spellInfo.GetEffect(effIndex).TargetB.GetTarget() == Targets.DestDb) bool hasTarget(Targets target)
{
SpellEffectInfo spellEffectInfo = spellInfo.GetEffect(effIndex);
return spellEffectInfo.TargetA.GetTarget() == target || spellEffectInfo.TargetB.GetTarget() == target;
}
if (hasTarget(Targets.DestDb) || hasTarget(Targets.DestNearbyEntryOrDB))
{ {
var key = new KeyValuePair<uint, uint>(spellId, effIndex); var key = new KeyValuePair<uint, uint>(spellId, effIndex);
mSpellTargetPositions[key] = st; mSpellTargetPositions[key] = st;