Core/Creatures: Allow PlayerInteractionType::CharacterBanker from CMSG_BANKER_ACTIVATE

Port From (https://github.com/TrinityCore/TrinityCore/commit/4facb615d829f9ff42ecbd1ea3dd798644796676)
This commit is contained in:
Hondacrx
2024-11-10 14:05:06 -05:00
parent c9e97985db
commit 78f1531bd1
+1 -1
View File
@@ -50,7 +50,7 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.BankerActivate, Processing = PacketProcessing.Inplace)]
void HandleBankerActivate(BankerActivate bankerActivate)
{
if (bankerActivate.InteractionType != PlayerInteractionType.Banker)
if (bankerActivate.InteractionType != PlayerInteractionType.Banker && bankerActivate.InteractionType != PlayerInteractionType.CharacterBanker)
return;
Creature unit = GetPlayer().GetNPCIfCanInteractWith(bankerActivate.Banker, NPCFlags.AccountBanker | NPCFlags.Banker, NPCFlags2.None);