Core/Items: Implement azerite essences

Port From (https://github.com/TrinityCore/TrinityCore/commit/ec9d624aec9e0a39b1bcee7d4077f46be358faad)
This commit is contained in:
hondacrx
2019-11-22 21:39:35 -05:00
parent c05d592f4c
commit 796c11795f
30 changed files with 1231 additions and 74 deletions
+22 -20
View File
@@ -2010,7 +2010,7 @@ namespace Game.Entities
LearnSpellHighestRank(next);
}
public void LearnSpell(uint spellId, bool dependent, uint fromSkill = 0)
public void LearnSpell(uint spellId, bool dependent, uint fromSkill = 0, bool suppressMessaging = false)
{
PlayerSpell spell = m_spells.LookupByKey(spellId);
@@ -2024,6 +2024,7 @@ namespace Game.Entities
{
LearnedSpells packet = new LearnedSpells();
packet.SpellID.Add(spellId);
packet.SuppressMessaging = suppressMessaging;
SendPacket(packet);
}
@@ -2049,9 +2050,9 @@ namespace Game.Entities
}
public void RemoveSpell(uint spell_id, bool disabled = false, bool learn_low_rank = true)
public void RemoveSpell(uint spellId, bool disabled = false, bool learnLowRank = true, bool suppressMessaging = false)
{
var pSpell = m_spells.LookupByKey(spell_id);
var pSpell = m_spells.LookupByKey(spellId);
if (pSpell == null)
return;
@@ -2059,7 +2060,7 @@ namespace Game.Entities
return;
// unlearn non talent higher ranks (recursive)
uint nextSpell = Global.SpellMgr.GetNextSpellInChain(spell_id);
uint nextSpell = Global.SpellMgr.GetNextSpellInChain(spellId);
if (nextSpell != 0)
{
SpellInfo spellInfo1 = Global.SpellMgr.GetSpellInfo(nextSpell);
@@ -2067,12 +2068,12 @@ namespace Game.Entities
RemoveSpell(nextSpell, disabled, false);
}
//unlearn spells dependent from recently removed spells
var spellsRequiringSpell = Global.SpellMgr.GetSpellsRequiringSpellBounds(spell_id);
var spellsRequiringSpell = Global.SpellMgr.GetSpellsRequiringSpellBounds(spellId);
foreach (var id in spellsRequiringSpell)
RemoveSpell(id, disabled);
// re-search, it can be corrupted in prev loop
pSpell = m_spells.LookupByKey(spell_id);
pSpell = m_spells.LookupByKey(spellId);
if (pSpell == null)
return; // already unleared
@@ -2088,23 +2089,23 @@ namespace Game.Entities
else
{
if (pSpell.State == PlayerSpellState.New)
m_spells.Remove(spell_id);
m_spells.Remove(spellId);
else
pSpell.State = PlayerSpellState.Removed;
}
RemoveOwnedAura(spell_id, GetGUID());
RemoveOwnedAura(spellId, GetGUID());
// remove pet auras
for (byte i = 0; i < SpellConst.MaxEffects; ++i)
{
PetAura petSpell = Global.SpellMgr.GetPetAura(spell_id, i);
PetAura petSpell = Global.SpellMgr.GetPetAura(spellId, i);
if (petSpell != null)
RemovePetAura(petSpell);
}
// update free primary prof.points (if not overflow setting, can be in case GM use before .learn prof. learning)
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(spell_id);
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(spellId);
if (spellInfo != null && spellInfo.IsPrimaryProfessionFirstRank())
{
uint freeProfs = GetFreePrimaryProfessionPoints() + 1;
@@ -2113,10 +2114,10 @@ namespace Game.Entities
}
// remove dependent skill
var spellLearnSkill = Global.SpellMgr.GetSpellLearnSkill(spell_id);
var spellLearnSkill = Global.SpellMgr.GetSpellLearnSkill(spellId);
if (spellLearnSkill != null)
{
uint prev_spell = Global.SpellMgr.GetPrevSpellInChain(spell_id);
uint prev_spell = Global.SpellMgr.GetPrevSpellInChain(spellId);
if (prev_spell == 0) // first rank, remove skill
SetSkill(spellLearnSkill.skill, 0, 0, 0);
else
@@ -2150,7 +2151,7 @@ namespace Game.Entities
}
// remove dependent spells
var spell_bounds = Global.SpellMgr.GetSpellLearnSpellMapBounds(spell_id);
var spell_bounds = Global.SpellMgr.GetSpellLearnSpellMapBounds(spellId);
foreach (var spellNode in spell_bounds)
{
@@ -2162,7 +2163,7 @@ namespace Game.Entities
// activate lesser rank in spellbook/action bar, and cast it if need
bool prev_activate = false;
uint prev_id = Global.SpellMgr.GetPrevSpellInChain(spell_id);
uint prev_id = Global.SpellMgr.GetPrevSpellInChain(spellId);
if (prev_id != 0)
{
// if ranked non-stackable spell: need activate lesser rank and update dendence state
@@ -2181,12 +2182,12 @@ namespace Game.Entities
}
// now re-learn if need re-activate
if (cur_active && !prevSpell.Active && learn_low_rank)
if (cur_active && !prevSpell.Active && learnLowRank)
{
if (AddSpell(prev_id, true, false, prevSpell.Dependent, prevSpell.Disabled))
{
// downgrade spell ranks in spellbook and action bar
SendSupercededSpell(spell_id, prev_id);
SendSupercededSpell(spellId, prev_id);
prev_activate = true;
}
}
@@ -2194,7 +2195,7 @@ namespace Game.Entities
}
}
m_overrideSpells.Remove(spell_id);
m_overrideSpells.Remove(spellId);
if (m_canTitanGrip)
{
@@ -2217,9 +2218,10 @@ namespace Game.Entities
// remove from spell book if not replaced by lesser rank
if (!prev_activate)
{
UnlearnedSpells removedSpells = new UnlearnedSpells();
removedSpells.SpellID.Add(spell_id);
SendPacket(removedSpells);
UnlearnedSpells unlearnedSpells = new UnlearnedSpells();
unlearnedSpells.SpellID.Add(spellId);
unlearnedSpells.SuppressMessaging = suppressMessaging;
SendPacket(unlearnedSpells);
}
}
bool IsNeedCastPassiveSpellAtLearn(SpellInfo spellInfo)