Fixed string getting cut off if the string had some symbols. The length of the string would not be the same as the bytes length.

This commit is contained in:
hondacrx
2018-01-04 18:28:13 -05:00
parent 552a793486
commit 796fcd9242
29 changed files with 185 additions and 157 deletions
@@ -17,6 +17,7 @@
using Framework.Constants;
using Game.Entities;
using System;
using System.Collections.Generic;
namespace Game.Network.Packets
@@ -62,8 +63,8 @@ namespace Game.Network.Packets
_worldPacket.WriteInt32(id);
_worldPacket.WriteBit(equipSet.AssignedSpecIndex != -1);
_worldPacket.WriteBits(equipSet.SetName.Length, 8);
_worldPacket.WriteBits(equipSet.SetIcon.Length, 9);
_worldPacket.WriteBits(equipSet.SetName.GetByteCount(), 8);
_worldPacket.WriteBits(equipSet.SetIcon.GetByteCount(), 9);
if (equipSet.AssignedSpecIndex != -1)
_worldPacket.WriteInt32(equipSet.AssignedSpecIndex);