Fixed string getting cut off if the string had some symbols. The length of the string would not be the same as the bytes length.

This commit is contained in:
hondacrx
2018-01-04 18:28:13 -05:00
parent 552a793486
commit 796fcd9242
29 changed files with 185 additions and 157 deletions
+3 -2
View File
@@ -17,6 +17,7 @@
using Framework.Constants;
using Game.Entities;
using System;
using System.Collections.Generic;
namespace Game.Network.Packets
@@ -80,7 +81,7 @@ namespace Game.Network.Packets
_worldPacket.WriteUInt32(AreaID);
_worldPacket.WriteUInt32(Level);
_worldPacket.WriteUInt32(ClassID);
_worldPacket.WriteBits(Notes.Length, 10);
_worldPacket.WriteBits(Notes.GetByteCount(), 10);
_worldPacket.FlushBits();
_worldPacket.WriteString(Notes);
}
@@ -190,7 +191,7 @@ namespace Game.Network.Packets
data.WriteUInt32(AreaID);
data.WriteUInt32(Level);
data.WriteUInt32(ClassID);
data.WriteBits(Notes.Length, 10);
data.WriteBits(Notes.GetByteCount(), 10);
data.FlushBits();
data.WriteString(Notes);
}