Fixed string getting cut off if the string had some symbols. The length of the string would not be the same as the bytes length.

This commit is contained in:
hondacrx
2018-01-04 18:28:13 -05:00
parent 552a793486
commit 796fcd9242
29 changed files with 185 additions and 157 deletions
+3 -2
View File
@@ -18,6 +18,7 @@
using Framework.Constants;
using Framework.Dynamic;
using Game.Entities;
using System;
using System.Collections.Generic;
namespace Game.Network.Packets
@@ -40,7 +41,7 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WriteBits(AccountName.Length, 11);
_worldPacket.WriteBits(AccountName.GetByteCount(), 11);
_worldPacket.WriteString(AccountName);
}
@@ -155,7 +156,7 @@ namespace Game.Network.Packets
data.WriteUInt32(GuildVirtualRealmAddress);
data.WriteInt32(AreaID);
data.WriteBits(GuildName.Length, 7);
data.WriteBits(GuildName.GetByteCount(), 7);
data.WriteBit(IsGM);
data.WriteString(GuildName);