Fixed string getting cut off if the string had some symbols. The length of the string would not be the same as the bytes length.
This commit is contained in:
@@ -306,6 +306,11 @@ namespace System
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double value;
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double value;
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return double.TryParse(str, out value);
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return double.TryParse(str, out value);
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}
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}
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public static int GetByteCount(this string str)
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{
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return Encoding.UTF8.GetByteCount(str);
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}
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#endregion
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#endregion
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#region BinaryReader
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#region BinaryReader
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@@ -17,6 +17,7 @@
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using Framework.Constants;
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using Framework.Constants;
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using Game.Entities;
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using Game.Entities;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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@@ -129,7 +130,7 @@ namespace Game.Network.Packets
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public override void Write()
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public override void Write()
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{
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{
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_worldPacket.WriteBits(Name.Length, 7);
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_worldPacket.WriteBits(Name.GetByteCount(), 7);
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_worldPacket.WriteBit(GuildAchievement);
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_worldPacket.WriteBit(GuildAchievement);
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_worldPacket.WritePackedGuid(PlayerGUID);
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_worldPacket.WritePackedGuid(PlayerGUID);
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_worldPacket.WriteUInt32(AchievementID);
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_worldPacket.WriteUInt32(AchievementID);
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@@ -185,8 +185,8 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt8(templateClass.FactionGroup);
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_worldPacket.WriteUInt8(templateClass.FactionGroup);
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}
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}
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_worldPacket.WriteBits(templat.Name.Length, 7);
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_worldPacket.WriteBits(templat.Name.GetByteCount(), 7);
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_worldPacket.WriteBits(templat.Description.Length, 10);
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_worldPacket.WriteBits(templat.Description.GetByteCount(), 10);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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_worldPacket.WriteString(templat.Name);
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_worldPacket.WriteString(templat.Name);
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@@ -409,8 +409,8 @@ namespace Game.Network.Packets
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{
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{
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data.WriteBit(IsLocal);
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data.WriteBit(IsLocal);
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data.WriteBit(IsInternalRealm);
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data.WriteBit(IsInternalRealm);
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data.WriteBits(RealmNameActual.Length, 8);
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data.WriteBits(RealmNameActual.GetByteCount(), 8);
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data.WriteBits(RealmNameNormalized.Length, 8);
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data.WriteBits(RealmNameNormalized.GetByteCount(), 8);
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data.FlushBits();
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data.FlushBits();
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data.WriteString(RealmNameActual);
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data.WriteString(RealmNameActual);
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@@ -243,7 +243,7 @@ namespace Game.Network.Packets
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data.WriteUInt32(MaxHealth);
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data.WriteUInt32(MaxHealth);
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data .WriteUInt32( Speed);
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data .WriteUInt32( Speed);
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data .WriteUInt8( Quality);
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data .WriteUInt8( Quality);
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data.WriteBits(Name.Length, 7);
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data.WriteBits(Name.GetByteCount(), 7);
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data.WriteBit(OwnerInfo.HasValue); // HasOwnerInfo
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data.WriteBit(OwnerInfo.HasValue); // HasOwnerInfo
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data.WriteBit(Name.IsEmpty()); // NoRename
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data.WriteBit(Name.IsEmpty()); // NoRename
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data.FlushBits();
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data.FlushBits();
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@@ -17,6 +17,7 @@
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using Framework.Constants;
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using Framework.Constants;
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using Game.Entities;
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using Game.Entities;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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namespace Game.Network.Packets
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namespace Game.Network.Packets
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@@ -199,8 +200,8 @@ namespace Game.Network.Packets
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_worldPacket.WritePackedGuid(EventGuildID);
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_worldPacket.WritePackedGuid(EventGuildID);
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_worldPacket.WriteUInt32(Invites.Count);
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_worldPacket.WriteUInt32(Invites.Count);
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_worldPacket.WriteBits(EventName.Length, 8);
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_worldPacket.WriteBits(EventName.GetByteCount(), 8);
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_worldPacket.WriteBits(Description.Length, 11);
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_worldPacket.WriteBits(Description.GetByteCount(), 11);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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foreach (var invite in Invites)
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foreach (var invite in Invites)
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@@ -244,7 +245,7 @@ namespace Game.Network.Packets
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_worldPacket.WritePackedGuid(InvitedByGuid);
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_worldPacket.WritePackedGuid(InvitedByGuid);
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_worldPacket.WritePackedGuid(OwnerGuid);
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_worldPacket.WritePackedGuid(OwnerGuid);
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_worldPacket.WriteBits(EventName.Length, 8);
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_worldPacket.WriteBits(EventName.GetByteCount(), 8);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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_worldPacket.WriteString(EventName);
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_worldPacket.WriteString(EventName);
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}
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}
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@@ -408,8 +409,8 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(TextureID);
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_worldPacket.WriteUInt32(TextureID);
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_worldPacket.WriteUInt8(EventType);
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_worldPacket.WriteUInt8(EventType);
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_worldPacket.WriteBits(EventName.Length, 8);
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_worldPacket.WriteBits(EventName.GetByteCount(), 8);
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_worldPacket.WriteBits(Description.Length, 11);
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_worldPacket.WriteBits(Description.GetByteCount(), 11);
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_worldPacket.WriteBit(ClearPending);
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_worldPacket.WriteBit(ClearPending);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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@@ -572,7 +573,7 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt8(Command);
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_worldPacket.WriteUInt8(Command);
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_worldPacket.WriteUInt8(Result);
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_worldPacket.WriteUInt8(Result);
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_worldPacket.WriteBits(Name.Length, 9);
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_worldPacket.WriteBits(Name.GetByteCount(), 9);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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_worldPacket.WriteString(Name);
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_worldPacket.WriteString(Name);
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}
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}
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@@ -685,7 +686,7 @@ namespace Game.Network.Packets
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{
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{
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_worldPacket.WriteUInt64(EventID);
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_worldPacket.WriteUInt64(EventID);
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_worldPacket.WriteBits(Notes.Length, 8);
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_worldPacket.WriteBits(Notes.GetByteCount(), 8);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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_worldPacket.WriteString(Notes);
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_worldPacket.WriteString(Notes);
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}
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}
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@@ -703,7 +704,7 @@ namespace Game.Network.Packets
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_worldPacket.WritePackedGuid(InviteGuid);
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_worldPacket.WritePackedGuid(InviteGuid);
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_worldPacket.WriteUInt64(EventID);
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_worldPacket.WriteUInt64(EventID);
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_worldPacket.WriteBits(Notes.Length, 8);
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_worldPacket.WriteBits(Notes.GetByteCount(), 8);
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_worldPacket.WriteBit(ClearPending);
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_worldPacket.WriteBit(ClearPending);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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_worldPacket.WriteString(Notes);
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_worldPacket.WriteString(Notes);
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@@ -838,7 +839,7 @@ namespace Game.Network.Packets
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data.WritePackedGuid(EventGuildID);
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data.WritePackedGuid(EventGuildID);
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data.WritePackedGuid(OwnerGuid);
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data.WritePackedGuid(OwnerGuid);
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data.WriteBits(EventName.Length, 8);
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data.WriteBits(EventName.GetByteCount(), 8);
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data.FlushBits();
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data.FlushBits();
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data.WriteString(EventName);
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data.WriteString(EventName);
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}
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}
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@@ -867,7 +868,7 @@ namespace Game.Network.Packets
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data.WritePackedTime(ResponseTime);
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data.WritePackedTime(ResponseTime);
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data.WriteBits(Notes.Length, 8);
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data.WriteBits(Notes.GetByteCount(), 8);
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data.FlushBits();
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data.FlushBits();
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data.WriteString(Notes);
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data.WriteString(Notes);
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}
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}
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@@ -17,6 +17,7 @@
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using Framework.Constants;
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using Framework.Constants;
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using Game.Entities;
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using Game.Entities;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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namespace Game.Network.Packets
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namespace Game.Network.Packets
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@@ -31,7 +32,7 @@ namespace Game.Network.Packets
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public override void Write()
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public override void Write()
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{
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{
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_worldPacket.WriteBit(Display);
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_worldPacket.WriteBit(Display);
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_worldPacket.WriteBits(Channel.Length, 7);
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_worldPacket.WriteBits(Channel.GetByteCount(), 7);
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteUInt32(Members.Count);
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_worldPacket.WriteUInt32(Members.Count);
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_worldPacket.WriteString(Channel);
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_worldPacket.WriteString(Channel);
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@@ -71,8 +72,8 @@ namespace Game.Network.Packets
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public override void Write()
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public override void Write()
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{
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{
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_worldPacket.WriteBits(Type, 6);
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_worldPacket.WriteBits(Type, 6);
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_worldPacket.WriteBits(Channel.Length, 7);
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_worldPacket.WriteBits(Channel.GetByteCount(), 7);
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_worldPacket.WriteBits(Sender.Length, 6);
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_worldPacket.WriteBits(Sender.GetByteCount(), 6);
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_worldPacket.WritePackedGuid(SenderGuid);
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_worldPacket.WritePackedGuid(SenderGuid);
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_worldPacket.WritePackedGuid(SenderAccountID);
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_worldPacket.WritePackedGuid(SenderAccountID);
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@@ -110,8 +111,8 @@ namespace Game.Network.Packets
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public override void Write()
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public override void Write()
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{
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{
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_worldPacket.WriteBits(Channel.Length, 7);
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_worldPacket.WriteBits(Channel.GetByteCount(), 7);
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_worldPacket.WriteBits(ChannelWelcomeMsg.Length, 10);
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_worldPacket.WriteBits(ChannelWelcomeMsg.GetByteCount(), 10);
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteInt32(ChatChannelID);
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_worldPacket.WriteInt32(ChatChannelID);
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_worldPacket.WriteUInt64(InstanceID);
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_worldPacket.WriteUInt64(InstanceID);
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@@ -132,7 +133,7 @@ namespace Game.Network.Packets
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public override void Write()
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public override void Write()
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{
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{
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_worldPacket.WriteBits(Channel.Length, 7);
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_worldPacket.WriteBits(Channel.GetByteCount(), 7);
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_worldPacket.WriteBit(Suspended);
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_worldPacket.WriteBit(Suspended);
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_worldPacket.WriteUInt32(ChatChannelID);
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_worldPacket.WriteUInt32(ChatChannelID);
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_worldPacket.WriteString(Channel);
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_worldPacket.WriteString(Channel);
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@@ -154,7 +155,7 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteUInt32(ChannelID);
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_worldPacket.WriteUInt32(ChannelID);
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_worldPacket.WriteBits(ChannelName.Length, 7);
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_worldPacket.WriteBits(ChannelName.GetByteCount(), 7);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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_worldPacket.WriteString(ChannelName);
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_worldPacket.WriteString(ChannelName);
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}
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}
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@@ -176,7 +177,7 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteUInt32(ChannelID);
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_worldPacket.WriteUInt32(ChannelID);
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_worldPacket.WriteBits(ChannelName.Length, 7);
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_worldPacket.WriteBits(ChannelName.GetByteCount(), 7);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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_worldPacket.WriteString(ChannelName);
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_worldPacket.WriteString(ChannelName);
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}
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}
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@@ -198,7 +199,7 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteUInt32(ChannelFlags);
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_worldPacket.WriteUInt32(ChannelID);
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_worldPacket.WriteUInt32(ChannelID);
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_worldPacket.WriteBits(ChannelName.Length, 7);
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_worldPacket.WriteBits(ChannelName.GetByteCount(), 7);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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_worldPacket.WriteString(ChannelName);
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_worldPacket.WriteString(ChannelName);
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}
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}
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@@ -98,7 +98,7 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt16(charInfo.SpecID);
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_worldPacket.WriteUInt16(charInfo.SpecID);
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_worldPacket.WriteUInt32(charInfo.Unknown703);
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_worldPacket.WriteUInt32(charInfo.Unknown703);
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_worldPacket.WriteUInt32(charInfo.Flags4);
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_worldPacket.WriteUInt32(charInfo.Flags4);
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_worldPacket.WriteBits(charInfo.Name.Length, 6);
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_worldPacket.WriteBits(charInfo.Name.GetByteCount(), 6);
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_worldPacket.WriteBit(charInfo.FirstLogin);
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_worldPacket.WriteBit(charInfo.FirstLogin);
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_worldPacket.WriteBit(charInfo.BoostInProgress);
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_worldPacket.WriteBit(charInfo.BoostInProgress);
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_worldPacket.WriteBits(charInfo.unkWod61x, 5);
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_worldPacket.WriteBits(charInfo.unkWod61x, 5);
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@@ -371,7 +371,7 @@ namespace Game.Network.Packets
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{
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{
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_worldPacket.WriteUInt8(Result);
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_worldPacket.WriteUInt8(Result);
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_worldPacket.WriteBit(Guid.HasValue);
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_worldPacket.WriteBit(Guid.HasValue);
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_worldPacket.WriteBits(Name.Length, 6);
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_worldPacket.WriteBits(Name.GetByteCount(), 6);
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_worldPacket.FlushBits();
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_worldPacket.FlushBits();
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if (Guid.HasValue)
|
if (Guid.HasValue)
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@@ -458,7 +458,7 @@ namespace Game.Network.Packets
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|
|
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if (Display.HasValue)
|
if (Display.HasValue)
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{
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{
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_worldPacket.WriteBits(Display.Value.Name.Length, 6);
|
_worldPacket.WriteBits(Display.Value.Name.GetByteCount(), 6);
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_worldPacket.WriteUInt8(Display.Value.SexID);
|
_worldPacket.WriteUInt8(Display.Value.SexID);
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_worldPacket.WriteUInt8(Display.Value.SkinID);
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_worldPacket.WriteUInt8(Display.Value.SkinID);
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_worldPacket.WriteUInt8(Display.Value.HairColorID);
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_worldPacket.WriteUInt8(Display.Value.HairColorID);
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@@ -510,7 +510,7 @@ namespace Game.Network.Packets
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public override void Write()
|
public override void Write()
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{
|
{
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_worldPacket.WriteBit(Success);
|
_worldPacket.WriteBit(Success);
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_worldPacket.WriteBits(Name.Length, 6);
|
_worldPacket.WriteBits(Name.GetByteCount(), 6);
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_worldPacket.WriteString(Name);
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_worldPacket.WriteString(Name);
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}
|
}
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@@ -943,7 +943,7 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt8(FacialHairStyleID);
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_worldPacket.WriteUInt8(FacialHairStyleID);
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_worldPacket.WriteUInt8(FaceID);
|
_worldPacket.WriteUInt8(FaceID);
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CustomDisplay.ForEach(id => _worldPacket.WriteUInt8(id));
|
CustomDisplay.ForEach(id => _worldPacket.WriteUInt8(id));
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_worldPacket.WriteBits(CharName.Length, 6);
|
_worldPacket.WriteBits(CharName.GetByteCount(), 6);
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_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
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_worldPacket.WriteString(CharName);
|
_worldPacket.WriteString(CharName);
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}
|
}
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@@ -18,6 +18,7 @@
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using Framework.Constants;
|
using Framework.Constants;
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using Game.Entities;
|
using Game.Entities;
|
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using Game.Groups;
|
using Game.Groups;
|
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|
using System;
|
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|
|
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namespace Game.Network.Packets
|
namespace Game.Network.Packets
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{
|
{
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||||||
@@ -244,14 +245,15 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WritePackedGuid(PartyGUID);
|
_worldPacket.WritePackedGuid(PartyGUID);
|
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_worldPacket.WriteUInt32(AchievementID);
|
_worldPacket.WriteUInt32(AchievementID);
|
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_worldPacket.WriteFloat(DisplayTime);
|
_worldPacket.WriteFloat(DisplayTime);
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_worldPacket.WriteBits(SenderName.Length, 11);
|
_worldPacket.WriteBits(SenderName.GetByteCount(), 11);
|
||||||
_worldPacket.WriteBits(TargetName.Length, 11);
|
_worldPacket.WriteBits(TargetName.GetByteCount(), 11);
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_worldPacket.WriteBits(Prefix.Length, 5);
|
_worldPacket.WriteBits(Prefix.GetByteCount(), 5);
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_worldPacket.WriteBits(Channel.Length, 7);
|
_worldPacket.WriteBits(Channel.GetByteCount(), 7);
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_worldPacket.WriteBits(ChatText.Length, 12);
|
_worldPacket.WriteBits(ChatText.GetByteCount(), 12);
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_worldPacket.WriteBits((uint)_ChatFlags, 11);
|
_worldPacket.WriteBits((byte)_ChatFlags, 11);
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_worldPacket.WriteBit(HideChatLog);
|
_worldPacket.WriteBit(HideChatLog);
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_worldPacket.WriteBit(FakeSenderName);
|
_worldPacket.WriteBit(FakeSenderName);
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_worldPacket.FlushBits();
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|
|
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_worldPacket.WriteString(SenderName);
|
_worldPacket.WriteString(SenderName);
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_worldPacket.WriteString(TargetName);
|
_worldPacket.WriteString(TargetName);
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@@ -340,7 +342,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
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public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(NotifyText.Length, 12);
|
_worldPacket.WriteBits(NotifyText.GetByteCount(), 12);
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_worldPacket.WriteString(NotifyText);
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_worldPacket.WriteString(NotifyText);
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}
|
}
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||||||
|
|
||||||
@@ -363,7 +365,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(Name.Length, 9);
|
_worldPacket.WriteBits(Name.GetByteCount(), 9);
|
||||||
_worldPacket.WriteString(Name);
|
_worldPacket.WriteString(Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -379,7 +381,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(Name.Length, 9);
|
_worldPacket.WriteBits(Name.GetByteCount(), 9);
|
||||||
_worldPacket.WriteString(Name);
|
_worldPacket.WriteString(Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -409,7 +411,7 @@ namespace Game.Network.Packets
|
|||||||
{
|
{
|
||||||
_worldPacket.WriteUInt32(MessageID);
|
_worldPacket.WriteUInt32(MessageID);
|
||||||
|
|
||||||
_worldPacket.WriteBits(StringParam.Length, 11);
|
_worldPacket.WriteBits(StringParam.GetByteCount(), 11);
|
||||||
_worldPacket.WriteString(StringParam);
|
_worldPacket.WriteString(StringParam);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -446,7 +448,7 @@ namespace Game.Network.Packets
|
|||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket .WriteUInt32(ZoneID);
|
_worldPacket .WriteUInt32(ZoneID);
|
||||||
_worldPacket.WriteBits(MessageText.Length, 12);
|
_worldPacket.WriteBits(MessageText.GetByteCount(), 12);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
_worldPacket.WriteString(MessageText);
|
_worldPacket.WriteString(MessageText);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
{
|
{
|
||||||
@@ -125,8 +126,8 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(BeatenName.Length, 6);
|
_worldPacket.WriteBits(BeatenName.GetByteCount(), 6);
|
||||||
_worldPacket.WriteBits(WinnerName.Length, 6);
|
_worldPacket.WriteBits(WinnerName.GetByteCount(), 6);
|
||||||
_worldPacket.WriteBit(Fled);
|
_worldPacket.WriteBit(Fled);
|
||||||
_worldPacket.WriteUInt32(BeatenVirtualRealmAddress);
|
_worldPacket.WriteUInt32(BeatenVirtualRealmAddress);
|
||||||
_worldPacket.WriteUInt32(WinnerVirtualRealmAddress);
|
_worldPacket.WriteUInt32(WinnerVirtualRealmAddress);
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -62,8 +63,8 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt32(id);
|
_worldPacket.WriteInt32(id);
|
||||||
|
|
||||||
_worldPacket.WriteBit(equipSet.AssignedSpecIndex != -1);
|
_worldPacket.WriteBit(equipSet.AssignedSpecIndex != -1);
|
||||||
_worldPacket.WriteBits(equipSet.SetName.Length, 8);
|
_worldPacket.WriteBits(equipSet.SetName.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBits(equipSet.SetIcon.Length, 9);
|
_worldPacket.WriteBits(equipSet.SetIcon.GetByteCount(), 9);
|
||||||
|
|
||||||
if (equipSet.AssignedSpecIndex != -1)
|
if (equipSet.AssignedSpecIndex != -1)
|
||||||
_worldPacket.WriteInt32(equipSet.AssignedSpecIndex);
|
_worldPacket.WriteInt32(equipSet.AssignedSpecIndex);
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Game.DataStorage;
|
using Game.DataStorage;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -371,7 +372,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
AbilityID.ForEach(ability => data.WriteUInt32(ability.Id));
|
AbilityID.ForEach(ability => data.WriteUInt32(ability.Id));
|
||||||
|
|
||||||
data.WriteBits(CustomName.Length, 7);
|
data.WriteBits(CustomName.GetByteCount(), 7);
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
data.WriteString(CustomName);
|
data.WriteString(CustomName);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Framework.Dynamic;
|
using Framework.Dynamic;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -213,8 +214,8 @@ namespace Game.Network.Packets
|
|||||||
{
|
{
|
||||||
public void Write(WorldPacket data)
|
public void Write(WorldPacket data)
|
||||||
{
|
{
|
||||||
data.WriteBits(GuildName.Length, 7);
|
data.WriteBits(GuildName.GetByteCount(), 7);
|
||||||
data.WriteBits(Comment.Length, 10);
|
data.WriteBits(Comment.GetByteCount(), 10);
|
||||||
data.WritePackedGuid(GuildGUID);
|
data.WritePackedGuid(GuildGUID);
|
||||||
data.WriteUInt32(GuildVirtualRealm);
|
data.WriteUInt32(GuildVirtualRealm);
|
||||||
data.WriteInt32(GuildMembers);
|
data.WriteInt32(GuildMembers);
|
||||||
@@ -264,8 +265,8 @@ namespace Game.Network.Packets
|
|||||||
data.WriteInt32(Availability);
|
data.WriteInt32(Availability);
|
||||||
data.WriteUInt32(SecondsSinceCreated);
|
data.WriteUInt32(SecondsSinceCreated);
|
||||||
data.WriteUInt32(SecondsUntilExpiration);
|
data.WriteUInt32(SecondsUntilExpiration);
|
||||||
data.WriteBits(GuildName.Length, 7);
|
data.WriteBits(GuildName.GetByteCount(), 7);
|
||||||
data.WriteBits(Comment.Length, 10);
|
data.WriteBits(Comment.GetByteCount(), 10);
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
data.WriteString(GuildName);
|
data.WriteString(GuildName);
|
||||||
data.WriteString(Comment);
|
data.WriteString(Comment);
|
||||||
@@ -287,7 +288,7 @@ namespace Game.Network.Packets
|
|||||||
public void Write(WorldPacket data)
|
public void Write(WorldPacket data)
|
||||||
{
|
{
|
||||||
data.WriteBit(Active);
|
data.WriteBit(Active);
|
||||||
data.WriteBits(Comment.Length, 10);
|
data.WriteBits(Comment.GetByteCount(), 10);
|
||||||
data.WriteInt32(PlayStyle);
|
data.WriteInt32(PlayStyle);
|
||||||
data.WriteInt32(Availability);
|
data.WriteInt32(Availability);
|
||||||
data.WriteInt32(ClassRoles);
|
data.WriteInt32(ClassRoles);
|
||||||
@@ -319,8 +320,8 @@ namespace Game.Network.Packets
|
|||||||
data.WriteInt32(Availability);
|
data.WriteInt32(Availability);
|
||||||
data.WriteUInt32(SecondsSinceCreated);
|
data.WriteUInt32(SecondsSinceCreated);
|
||||||
data.WriteUInt32(SecondsUntilExpiration);
|
data.WriteUInt32(SecondsUntilExpiration);
|
||||||
data.WriteBits(Name.Length, 6);
|
data.WriteBits(Name.GetByteCount(), 6);
|
||||||
data.WriteBits(Comment.Length, 10);
|
data.WriteBits(Comment.GetByteCount(), 10);
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
data.WriteString(Name);
|
data.WriteString(Name);
|
||||||
data.WriteString(Comment);
|
data.WriteString(Comment);
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Framework.Dynamic;
|
using Framework.Dynamic;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -56,7 +57,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteUInt32(Info.BorderStyle);
|
_worldPacket.WriteUInt32(Info.BorderStyle);
|
||||||
_worldPacket.WriteUInt32(Info.BorderColor);
|
_worldPacket.WriteUInt32(Info.BorderColor);
|
||||||
_worldPacket.WriteUInt32(Info.BackgroundColor);
|
_worldPacket.WriteUInt32(Info.BackgroundColor);
|
||||||
_worldPacket.WriteBits(Info.GuildName.Length, 7);
|
_worldPacket.WriteBits(Info.GuildName.GetByteCount(), 7);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
foreach (var rank in Info.Ranks)
|
foreach (var rank in Info.Ranks)
|
||||||
@@ -64,7 +65,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteUInt32(rank.RankID);
|
_worldPacket.WriteUInt32(rank.RankID);
|
||||||
_worldPacket.WriteUInt32(rank.RankOrder);
|
_worldPacket.WriteUInt32(rank.RankOrder);
|
||||||
|
|
||||||
_worldPacket.WriteBits(rank.RankName.Length, 7);
|
_worldPacket.WriteBits(rank.RankName.GetByteCount(), 7);
|
||||||
_worldPacket.WriteString(rank.RankName);
|
_worldPacket.WriteString(rank.RankName);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -127,8 +128,8 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WritePackedTime(CreateDate);
|
_worldPacket.WritePackedTime(CreateDate);
|
||||||
_worldPacket.WriteInt32(GuildFlags);
|
_worldPacket.WriteInt32(GuildFlags);
|
||||||
_worldPacket.WriteUInt32(MemberData.Count);
|
_worldPacket.WriteUInt32(MemberData.Count);
|
||||||
_worldPacket.WriteBits(WelcomeText.Length, 10);
|
_worldPacket.WriteBits(WelcomeText.GetByteCount(), 10);
|
||||||
_worldPacket.WriteBits(InfoText.Length, 10);
|
_worldPacket.WriteBits(InfoText.GetByteCount(), 10);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
MemberData.ForEach(p => p.Write(_worldPacket));
|
MemberData.ForEach(p => p.Write(_worldPacket));
|
||||||
@@ -184,7 +185,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt32(Result);
|
_worldPacket.WriteInt32(Result);
|
||||||
_worldPacket.WriteInt32(Command);
|
_worldPacket.WriteInt32(Command);
|
||||||
|
|
||||||
_worldPacket.WriteBits(Name.Length, 8);
|
_worldPacket.WriteBits(Name.GetByteCount(), 8);
|
||||||
_worldPacket.WriteString(Name);
|
_worldPacket.WriteString(Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -238,9 +239,9 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(InviterName.Length, 6);
|
_worldPacket.WriteBits(InviterName.GetByteCount(), 6);
|
||||||
_worldPacket.WriteBits(GuildName.Length, 7);
|
_worldPacket.WriteBits(GuildName.GetByteCount(), 7);
|
||||||
_worldPacket.WriteBits(OldGuildName.Length, 7);
|
_worldPacket.WriteBits(OldGuildName.GetByteCount(), 7);
|
||||||
|
|
||||||
_worldPacket.WriteUInt32(InviterVirtualRealmAddress);
|
_worldPacket.WriteUInt32(InviterVirtualRealmAddress);
|
||||||
_worldPacket.WriteUInt32(GuildVirtualRealmAddress);
|
_worldPacket.WriteUInt32(GuildVirtualRealmAddress);
|
||||||
@@ -284,7 +285,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WritePackedGuid(Guid);
|
_worldPacket.WritePackedGuid(Guid);
|
||||||
_worldPacket.WriteUInt32(VirtualRealmAddress);
|
_worldPacket.WriteUInt32(VirtualRealmAddress);
|
||||||
|
|
||||||
_worldPacket.WriteBits(Name.Length, 6);
|
_worldPacket.WriteBits(Name.GetByteCount(), 6);
|
||||||
_worldPacket.WriteBit(LoggedOn);
|
_worldPacket.WriteBit(LoggedOn);
|
||||||
_worldPacket.WriteBit(Mobile);
|
_worldPacket.WriteBit(Mobile);
|
||||||
|
|
||||||
@@ -304,7 +305,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(MotdText.Length, 10);
|
_worldPacket.WriteBits(MotdText.GetByteCount(), 10);
|
||||||
_worldPacket.WriteString(MotdText);
|
_worldPacket.WriteString(MotdText);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -320,7 +321,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WritePackedGuid(Guid);
|
_worldPacket.WritePackedGuid(Guid);
|
||||||
_worldPacket.WriteUInt32(VirtualRealmAddress);
|
_worldPacket.WriteUInt32(VirtualRealmAddress);
|
||||||
|
|
||||||
_worldPacket.WriteBits(Name.Length, 6);
|
_worldPacket.WriteBits(Name.GetByteCount(), 6);
|
||||||
_worldPacket.WriteString(Name);
|
_worldPacket.WriteString(Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -405,12 +406,12 @@ namespace Game.Network.Packets
|
|||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBit(Removed);
|
_worldPacket.WriteBit(Removed);
|
||||||
_worldPacket.WriteBits(LeaverName.Length, 6);
|
_worldPacket.WriteBits(LeaverName.GetByteCount(), 6);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
if (Removed)
|
if (Removed)
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(RemoverName.Length, 6);
|
_worldPacket.WriteBits(RemoverName.GetByteCount(), 6);
|
||||||
_worldPacket.WritePackedGuid(RemoverGUID);
|
_worldPacket.WritePackedGuid(RemoverGUID);
|
||||||
_worldPacket.WriteUInt32(RemoverVirtualRealmAddress);
|
_worldPacket.WriteUInt32(RemoverVirtualRealmAddress);
|
||||||
_worldPacket.WriteString(RemoverName);
|
_worldPacket.WriteString(RemoverName);
|
||||||
@@ -437,8 +438,8 @@ namespace Game.Network.Packets
|
|||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBit(SelfPromoted);
|
_worldPacket.WriteBit(SelfPromoted);
|
||||||
_worldPacket.WriteBits(NewLeaderName.Length, 6);
|
_worldPacket.WriteBits(NewLeaderName.GetByteCount(), 6);
|
||||||
_worldPacket.WriteBits(OldLeaderName.Length, 6);
|
_worldPacket.WriteBits(OldLeaderName.GetByteCount(), 6);
|
||||||
|
|
||||||
_worldPacket.WritePackedGuid(OldLeaderGUID);
|
_worldPacket.WritePackedGuid(OldLeaderGUID);
|
||||||
_worldPacket.WriteUInt32(OldLeaderVirtualRealmAddress);
|
_worldPacket.WriteUInt32(OldLeaderVirtualRealmAddress);
|
||||||
@@ -473,8 +474,8 @@ namespace Game.Network.Packets
|
|||||||
{
|
{
|
||||||
_worldPacket.WriteInt32(Tab);
|
_worldPacket.WriteInt32(Tab);
|
||||||
|
|
||||||
_worldPacket.WriteBits(Name.Length, 7);
|
_worldPacket.WriteBits(Name.GetByteCount(), 7);
|
||||||
_worldPacket.WriteBits(Icon.Length, 9);
|
_worldPacket.WriteBits(Icon.GetByteCount(), 9);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
_worldPacket.WriteString(Name);
|
_worldPacket.WriteString(Name);
|
||||||
@@ -727,7 +728,7 @@ namespace Game.Network.Packets
|
|||||||
{
|
{
|
||||||
_worldPacket.WritePackedGuid(Member);
|
_worldPacket.WritePackedGuid(Member);
|
||||||
|
|
||||||
_worldPacket.WriteBits(Note.Length, 8);
|
_worldPacket.WriteBits(Note.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBit(IsPublic);
|
_worldPacket.WriteBit(IsPublic);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
@@ -1021,8 +1022,8 @@ namespace Game.Network.Packets
|
|||||||
foreach (GuildBankTabInfo tab in TabInfo)
|
foreach (GuildBankTabInfo tab in TabInfo)
|
||||||
{
|
{
|
||||||
_worldPacket.WriteUInt32(tab.TabIndex);
|
_worldPacket.WriteUInt32(tab.TabIndex);
|
||||||
_worldPacket.WriteBits(tab.Name.Length, 7);
|
_worldPacket.WriteBits(tab.Name.GetByteCount(), 7);
|
||||||
_worldPacket.WriteBits(tab.Icon.Length, 9);;
|
_worldPacket.WriteBits(tab.Icon.GetByteCount(), 9);;
|
||||||
|
|
||||||
_worldPacket.WriteString(tab.Name);
|
_worldPacket.WriteString(tab.Name);
|
||||||
_worldPacket.WriteString(tab.Icon);
|
_worldPacket.WriteString(tab.Icon);
|
||||||
@@ -1176,7 +1177,7 @@ namespace Game.Network.Packets
|
|||||||
{
|
{
|
||||||
_worldPacket.WriteInt32(Tab);
|
_worldPacket.WriteInt32(Tab);
|
||||||
|
|
||||||
_worldPacket.WriteBits(Text.Length, 14);
|
_worldPacket.WriteBits(Text.GetByteCount(), 14);
|
||||||
_worldPacket.WriteString(Text);
|
_worldPacket.WriteString(Text);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1345,7 +1346,7 @@ namespace Game.Network.Packets
|
|||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WritePackedGuid(GuildGUID);
|
_worldPacket.WritePackedGuid(GuildGUID);
|
||||||
_worldPacket.WriteBits(GuildName.Length, 7);
|
_worldPacket.WriteBits(GuildName.GetByteCount(), 7);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
_worldPacket.WriteString(GuildName);
|
_worldPacket.WriteString(GuildName);
|
||||||
}
|
}
|
||||||
@@ -1389,9 +1390,9 @@ namespace Game.Network.Packets
|
|||||||
data.WriteUInt8(ClassID);
|
data.WriteUInt8(ClassID);
|
||||||
data.WriteUInt8(Gender);
|
data.WriteUInt8(Gender);
|
||||||
|
|
||||||
data.WriteBits(Name.Length, 6);
|
data.WriteBits(Name.GetByteCount(), 6);
|
||||||
data.WriteBits(Note.Length, 8);
|
data.WriteBits(Note.GetByteCount(), 8);
|
||||||
data.WriteBits(OfficerNote.Length, 8);
|
data.WriteBits(OfficerNote.GetByteCount(), 8);
|
||||||
data.WriteBit(Authenticated);
|
data.WriteBit(Authenticated);
|
||||||
data.WriteBit(SorEligible);
|
data.WriteBit(SorEligible);
|
||||||
|
|
||||||
@@ -1446,7 +1447,7 @@ namespace Game.Network.Packets
|
|||||||
data.WriteUInt32(TabWithdrawItemLimit[i]);
|
data.WriteUInt32(TabWithdrawItemLimit[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
data.WriteBits(RankName.Length, 7);
|
data.WriteBits(RankName.GetByteCount(), 7);
|
||||||
data.WriteString(RankName);
|
data.WriteString(RankName);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Framework.Dynamic;
|
using Framework.Dynamic;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -693,7 +694,7 @@ namespace Game.Network.Packets
|
|||||||
data.WriteBit(VotePassed);
|
data.WriteBit(VotePassed);
|
||||||
data.WriteBit(MyVoteCompleted);
|
data.WriteBit(MyVoteCompleted);
|
||||||
data.WriteBit(MyVote);
|
data.WriteBit(MyVote);
|
||||||
data.WriteBits(Reason.Length, 8);
|
data.WriteBits(Reason.GetByteCount(), 8);
|
||||||
data.WritePackedGuid(Target);
|
data.WritePackedGuid(Target);
|
||||||
data.WriteUInt32(TotalVotes);
|
data.WriteUInt32(TotalVotes);
|
||||||
data.WriteUInt32(BootVotes);
|
data.WriteUInt32(BootVotes);
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ using Framework.Constants;
|
|||||||
using Framework.Dynamic;
|
using Framework.Dynamic;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
using Game.Mails;
|
using Game.Mails;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -426,8 +427,8 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
data.WriteBit(SenderCharacter.HasValue);
|
data.WriteBit(SenderCharacter.HasValue);
|
||||||
data.WriteBit(AltSenderID.HasValue);
|
data.WriteBit(AltSenderID.HasValue);
|
||||||
data.WriteBits(Subject.Length, 8);
|
data.WriteBits(Subject.GetByteCount(), 8);
|
||||||
data.WriteBits(Body.Length, 13);
|
data.WriteBits(Body.GetByteCount(), 13);
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
|
|
||||||
Attachments.ForEach(p => p.Write(data));
|
Attachments.ForEach(p => p.Write(data));
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ using Framework.Constants;
|
|||||||
using Framework.Dynamic;
|
using Framework.Dynamic;
|
||||||
using Framework.GameMath;
|
using Framework.GameMath;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -984,7 +985,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
foreach (CUFProfile cufProfile in CUFProfiles)
|
foreach (CUFProfile cufProfile in CUFProfiles)
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(cufProfile.ProfileName.Length, 7);
|
_worldPacket.WriteBits(cufProfile.ProfileName.GetByteCount(), 7);
|
||||||
|
|
||||||
// Bool Options
|
// Bool Options
|
||||||
for (byte option = 0; option < (int)CUFBoolOptions.BoolOptionsCount; option++)
|
for (byte option = 0; option < (int)CUFBoolOptions.BoolOptionsCount; option++)
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Framework.GameMath;
|
using Framework.GameMath;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -62,8 +63,8 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt8(options.OptionFlags);
|
_worldPacket.WriteInt8(options.OptionFlags);
|
||||||
_worldPacket.WriteInt32(options.OptionCost);
|
_worldPacket.WriteInt32(options.OptionCost);
|
||||||
|
|
||||||
_worldPacket.WriteBits(options.Text.Length, 12);
|
_worldPacket.WriteBits(options.Text.GetByteCount(), 12);
|
||||||
_worldPacket.WriteBits(options.Confirm.Length, 12);
|
_worldPacket.WriteBits(options.Confirm.GetByteCount(), 12);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
_worldPacket.WriteString(options.Text);
|
_worldPacket.WriteString(options.Text);
|
||||||
@@ -79,7 +80,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt32(text.QuestFlagsEx);
|
_worldPacket.WriteInt32(text.QuestFlagsEx);
|
||||||
|
|
||||||
_worldPacket.WriteBit(text.Repeatable);
|
_worldPacket.WriteBit(text.Repeatable);
|
||||||
_worldPacket.WriteBits(text.QuestTitle.Length, 9);
|
_worldPacket.WriteBits(text.QuestTitle.GetByteCount(), 9);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
_worldPacket.WriteString(text.QuestTitle);
|
_worldPacket.WriteString(text.QuestTitle);
|
||||||
@@ -165,7 +166,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt8(spell.ReqLevel);
|
_worldPacket.WriteInt8(spell.ReqLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
_worldPacket.WriteBits(Greeting.Length, 11);
|
_worldPacket.WriteBits(Greeting.GetByteCount(), 11);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
_worldPacket.WriteString(Greeting);
|
_worldPacket.WriteString(Greeting);
|
||||||
}
|
}
|
||||||
@@ -208,7 +209,7 @@ namespace Game.Network.Packets
|
|||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(Flags, 14);
|
_worldPacket.WriteBits(Flags, 14);
|
||||||
_worldPacket.WriteBits(Name.Length, 6);
|
_worldPacket.WriteBits(Name.GetByteCount(), 6);
|
||||||
_worldPacket.WriteFloat(Pos.X);
|
_worldPacket.WriteFloat(Pos.X);
|
||||||
_worldPacket.WriteFloat(Pos.Y);
|
_worldPacket.WriteFloat(Pos.Y);
|
||||||
_worldPacket.WriteUInt32(Icon);
|
_worldPacket.WriteUInt32(Icon);
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(Name.Length, 9);
|
_worldPacket.WriteBits(Name.GetByteCount(), 9);
|
||||||
_worldPacket.WriteBits(Command, 4);
|
_worldPacket.WriteBits(Command, 4);
|
||||||
_worldPacket.WriteBits(Result, 6);
|
_worldPacket.WriteBits(Result, 6);
|
||||||
|
|
||||||
@@ -97,13 +97,13 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteBit(IsXRealm);
|
_worldPacket.WriteBit(IsXRealm);
|
||||||
_worldPacket.WriteBit(MustBeBNetFriend);
|
_worldPacket.WriteBit(MustBeBNetFriend);
|
||||||
_worldPacket.WriteBit(AllowMultipleRoles);
|
_worldPacket.WriteBit(AllowMultipleRoles);
|
||||||
_worldPacket.WriteBits(InviterName.Length, 6);
|
_worldPacket.WriteBits(InviterName.GetByteCount(), 6);
|
||||||
|
|
||||||
_worldPacket.WriteUInt32(InviterVirtualRealmAddress);
|
_worldPacket.WriteUInt32(InviterVirtualRealmAddress);
|
||||||
_worldPacket.WriteBit(IsLocal);
|
_worldPacket.WriteBit(IsLocal);
|
||||||
_worldPacket.WriteBit(Unk2);
|
_worldPacket.WriteBit(Unk2);
|
||||||
_worldPacket.WriteBits(InviterRealmNameActual.Length, 8);
|
_worldPacket.WriteBits(InviterRealmNameActual.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBits(InviterRealmNameNormalized.Length, 8);
|
_worldPacket.WriteBits(InviterRealmNameNormalized.GetByteCount(), 8);
|
||||||
_worldPacket.WriteString(InviterRealmNameActual);
|
_worldPacket.WriteString(InviterRealmNameActual);
|
||||||
_worldPacket.WriteString(InviterRealmNameNormalized);
|
_worldPacket.WriteString(InviterRealmNameNormalized);
|
||||||
|
|
||||||
@@ -193,7 +193,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(Name.Length, 9);
|
_worldPacket.WriteBits(Name.GetByteCount(), 9);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
_worldPacket.WriteString(Name);
|
_worldPacket.WriteString(Name);
|
||||||
}
|
}
|
||||||
@@ -736,7 +736,7 @@ namespace Game.Network.Packets
|
|||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteInt8(PartyIndex);
|
_worldPacket.WriteInt8(PartyIndex);
|
||||||
_worldPacket.WriteBits(Name.Length, 6);
|
_worldPacket.WriteBits(Name.GetByteCount(), 6);
|
||||||
_worldPacket.WriteString(Name);
|
_worldPacket.WriteString(Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -950,7 +950,7 @@ namespace Game.Network.Packets
|
|||||||
data.WriteUInt32(Auras.Count);
|
data.WriteUInt32(Auras.Count);
|
||||||
Auras.ForEach(p => p.Write(data));
|
Auras.ForEach(p => p.Write(data));
|
||||||
|
|
||||||
data.WriteBits(Name.Length, 8);
|
data.WriteBits(Name.GetByteCount(), 8);
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
data.WriteString(Name);
|
data.WriteString(Name);
|
||||||
}
|
}
|
||||||
@@ -1034,7 +1034,7 @@ namespace Game.Network.Packets
|
|||||||
{
|
{
|
||||||
public void Write(WorldPacket data)
|
public void Write(WorldPacket data)
|
||||||
{
|
{
|
||||||
data.WriteBits(Name.Length, 6);
|
data.WriteBits(Name.GetByteCount(), 6);
|
||||||
data.WriteBit(FromSocialQueue);
|
data.WriteBit(FromSocialQueue);
|
||||||
data.WritePackedGuid(GUID);
|
data.WritePackedGuid(GUID);
|
||||||
data.WriteUInt8(Status);
|
data.WriteUInt8(Status);
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Framework.GameMath;
|
using Framework.GameMath;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -155,7 +156,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteUInt32(pet.ExperienceLevel);
|
_worldPacket.WriteUInt32(pet.ExperienceLevel);
|
||||||
_worldPacket.WriteUInt32(pet.PetFlags);
|
_worldPacket.WriteUInt32(pet.PetFlags);
|
||||||
|
|
||||||
_worldPacket.WriteUInt8(pet.PetName.Length);
|
_worldPacket.WriteUInt8(pet.PetName.GetByteCount());
|
||||||
_worldPacket.WriteString(pet.PetName);
|
_worldPacket.WriteString(pet.PetName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -201,7 +202,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WritePackedGuid(RenameData.PetGUID);
|
_worldPacket.WritePackedGuid(RenameData.PetGUID);
|
||||||
_worldPacket.WriteInt32(RenameData.PetNumber);
|
_worldPacket.WriteInt32(RenameData.PetNumber);
|
||||||
|
|
||||||
_worldPacket.WriteUInt8(RenameData.NewName.Length);
|
_worldPacket.WriteUInt8(RenameData.NewName.GetByteCount());
|
||||||
|
|
||||||
_worldPacket.WriteBit(RenameData.HasDeclinedNames);
|
_worldPacket.WriteBit(RenameData.HasDeclinedNames);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
@@ -210,7 +211,7 @@ namespace Game.Network.Packets
|
|||||||
{
|
{
|
||||||
for (int i = 0; i < SharedConst.MaxDeclinedNameCases; i++)
|
for (int i = 0; i < SharedConst.MaxDeclinedNameCases; i++)
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(RenameData.DeclinedNames.name[i].Length, 7);
|
_worldPacket.WriteBits(RenameData.DeclinedNames.name[i].GetByteCount(), 7);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
using Framework.Collections;
|
using Framework.Collections;
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -277,7 +278,7 @@ namespace Game.Network.Packets
|
|||||||
{
|
{
|
||||||
_worldPacket.WritePackedGuid(PetitionGuid);
|
_worldPacket.WritePackedGuid(PetitionGuid);
|
||||||
|
|
||||||
_worldPacket.WriteBits(NewGuildName.Length, 7);
|
_worldPacket.WriteBits(NewGuildName.GetByteCount(), 7);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
_worldPacket.WriteString(NewGuildName);
|
_worldPacket.WriteString(NewGuildName);
|
||||||
@@ -308,11 +309,11 @@ namespace Game.Network.Packets
|
|||||||
data.WriteInt32(StaticType);
|
data.WriteInt32(StaticType);
|
||||||
data.WriteUInt32(Muid);
|
data.WriteUInt32(Muid);
|
||||||
|
|
||||||
data.WriteBits(Title.Length, 7);
|
data.WriteBits(Title.GetByteCount(), 7);
|
||||||
data.WriteBits(BodyText.Length, 12);
|
data.WriteBits(BodyText.GetByteCount(), 12);
|
||||||
|
|
||||||
for (byte i = 0; i < 10; i++)
|
for (byte i = 0; i < 10; i++)
|
||||||
data.WriteBits(Choicetext[i].Length, 6);
|
data.WriteBits(Choicetext[i].GetByteCount(), 6);
|
||||||
|
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
|
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ using Framework.Dynamic;
|
|||||||
using Framework.GameMath;
|
using Framework.GameMath;
|
||||||
using Framework.IO;
|
using Framework.IO;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics.Contracts;
|
using System.Diagnostics.Contracts;
|
||||||
|
|
||||||
@@ -187,7 +188,7 @@ namespace Game.Network.Packets
|
|||||||
data.WriteUInt32(NextPageID);
|
data.WriteUInt32(NextPageID);
|
||||||
data.WriteInt32(PlayerConditionID);
|
data.WriteInt32(PlayerConditionID);
|
||||||
data.WriteUInt8(Flags);
|
data.WriteUInt8(Flags);
|
||||||
data.WriteBits(Text.Length, 12);
|
data.WriteBits(Text.GetByteCount(), 12);
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
|
|
||||||
data.WriteString(Text);
|
data.WriteString(Text);
|
||||||
@@ -502,11 +503,11 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
if (Allow)
|
if (Allow)
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(Name.Length, 8);
|
_worldPacket.WriteBits(Name.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBit(HasDeclined);
|
_worldPacket.WriteBit(HasDeclined);
|
||||||
|
|
||||||
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
|
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
|
||||||
_worldPacket.WriteBits(DeclinedNames.name[i].Length, 7);
|
_worldPacket.WriteBits(DeclinedNames.name[i].GetByteCount(), 7);
|
||||||
|
|
||||||
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
|
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
|
||||||
_worldPacket.WriteString(DeclinedNames.name[i]);
|
_worldPacket.WriteString(DeclinedNames.name[i]);
|
||||||
@@ -546,7 +547,7 @@ namespace Game.Network.Packets
|
|||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBit(Valid);
|
_worldPacket.WriteBit(Valid);
|
||||||
_worldPacket.WriteBits(Text.Length, 13);
|
_worldPacket.WriteBits(Text.GetByteCount(), 13);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
_worldPacket.WriteString(Text);
|
_worldPacket.WriteString(Text);
|
||||||
@@ -655,10 +656,10 @@ namespace Game.Network.Packets
|
|||||||
public void Write(WorldPacket data)
|
public void Write(WorldPacket data)
|
||||||
{
|
{
|
||||||
data.WriteBit(IsDeleted);
|
data.WriteBit(IsDeleted);
|
||||||
data.WriteBits(Name.Length, 6);
|
data.WriteBits(Name.GetByteCount(), 6);
|
||||||
|
|
||||||
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
|
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
|
||||||
data.WriteBits(DeclinedNames.name[i].Length, 7);
|
data.WriteBits(DeclinedNames.name[i].GetByteCount(), 7);
|
||||||
|
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
|
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
|
||||||
|
|||||||
@@ -16,9 +16,10 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Game.Entities;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using Framework.Dynamic;
|
using Framework.Dynamic;
|
||||||
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
{
|
{
|
||||||
@@ -197,15 +198,15 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt32(Info.QuestRewardID);
|
_worldPacket.WriteInt32(Info.QuestRewardID);
|
||||||
_worldPacket.WriteInt32(Info.Expansion);
|
_worldPacket.WriteInt32(Info.Expansion);
|
||||||
|
|
||||||
_worldPacket.WriteBits(Info.LogTitle.Length, 9);
|
_worldPacket.WriteBits(Info.LogTitle.GetByteCount(), 9);
|
||||||
_worldPacket.WriteBits(Info.LogDescription.Length, 12);
|
_worldPacket.WriteBits(Info.LogDescription.GetByteCount(), 12);
|
||||||
_worldPacket.WriteBits(Info.QuestDescription.Length, 12);
|
_worldPacket.WriteBits(Info.QuestDescription.GetByteCount(), 12);
|
||||||
_worldPacket.WriteBits(Info.AreaDescription.Length, 9);
|
_worldPacket.WriteBits(Info.AreaDescription.GetByteCount(), 9);
|
||||||
_worldPacket.WriteBits(Info.PortraitGiverText.Length, 10);
|
_worldPacket.WriteBits(Info.PortraitGiverText.GetByteCount(), 10);
|
||||||
_worldPacket.WriteBits(Info.PortraitGiverName.Length, 8);
|
_worldPacket.WriteBits(Info.PortraitGiverName.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBits(Info.PortraitTurnInText.Length, 10);
|
_worldPacket.WriteBits(Info.PortraitTurnInText.GetByteCount(), 10);
|
||||||
_worldPacket.WriteBits(Info.PortraitTurnInName.Length, 8);
|
_worldPacket.WriteBits(Info.PortraitTurnInName.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBits(Info.QuestCompletionLog.Length, 11);
|
_worldPacket.WriteBits(Info.QuestCompletionLog.GetByteCount(), 11);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
foreach (QuestObjective questObjective in Info.Objectives)
|
foreach (QuestObjective questObjective in Info.Objectives)
|
||||||
@@ -223,7 +224,7 @@ namespace Game.Network.Packets
|
|||||||
foreach (var visualEffect in questObjective.VisualEffects)
|
foreach (var visualEffect in questObjective.VisualEffects)
|
||||||
_worldPacket.WriteInt32(visualEffect);
|
_worldPacket.WriteInt32(visualEffect);
|
||||||
|
|
||||||
_worldPacket.WriteBits(questObjective.Description.Length, 8);
|
_worldPacket.WriteBits(questObjective.Description.GetByteCount(), 8);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
_worldPacket.WriteString(questObjective.Description);
|
_worldPacket.WriteString(questObjective.Description);
|
||||||
@@ -309,12 +310,12 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt32(PortraitGiver);
|
_worldPacket.WriteInt32(PortraitGiver);
|
||||||
_worldPacket.WriteInt32(PortraitTurnIn);
|
_worldPacket.WriteInt32(PortraitTurnIn);
|
||||||
|
|
||||||
_worldPacket.WriteBits(QuestTitle.Length, 9);
|
_worldPacket.WriteBits(QuestTitle.GetByteCount(), 9);
|
||||||
_worldPacket.WriteBits(RewardText.Length, 12);
|
_worldPacket.WriteBits(RewardText.GetByteCount(), 12);
|
||||||
_worldPacket.WriteBits(PortraitGiverText.Length, 10);
|
_worldPacket.WriteBits(PortraitGiverText.GetByteCount(), 10);
|
||||||
_worldPacket.WriteBits(PortraitGiverName.Length, 8);
|
_worldPacket.WriteBits(PortraitGiverName.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBits(PortraitTurnInText.Length, 10);
|
_worldPacket.WriteBits(PortraitTurnInText.GetByteCount(), 10);
|
||||||
_worldPacket.WriteBits(PortraitTurnInName.Length, 8);
|
_worldPacket.WriteBits(PortraitTurnInName.GetByteCount(), 8);
|
||||||
|
|
||||||
_worldPacket.WriteString(QuestTitle);
|
_worldPacket.WriteString(QuestTitle);
|
||||||
_worldPacket.WriteString(RewardText);
|
_worldPacket.WriteString(RewardText);
|
||||||
@@ -437,13 +438,13 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt8(obj.Type);
|
_worldPacket.WriteInt8(obj.Type);
|
||||||
}
|
}
|
||||||
|
|
||||||
_worldPacket.WriteBits(QuestTitle.Length, 9);
|
_worldPacket.WriteBits(QuestTitle.GetByteCount(), 9);
|
||||||
_worldPacket.WriteBits(DescriptionText.Length, 12);
|
_worldPacket.WriteBits(DescriptionText.GetByteCount(), 12);
|
||||||
_worldPacket.WriteBits(LogDescription.Length, 12);
|
_worldPacket.WriteBits(LogDescription.GetByteCount(), 12);
|
||||||
_worldPacket.WriteBits(PortraitGiverText.Length, 10);
|
_worldPacket.WriteBits(PortraitGiverText.GetByteCount(), 10);
|
||||||
_worldPacket.WriteBits(PortraitGiverName.Length, 8);
|
_worldPacket.WriteBits(PortraitGiverName.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBits(PortraitTurnInText.Length, 10);
|
_worldPacket.WriteBits(PortraitTurnInText.GetByteCount(), 10);
|
||||||
_worldPacket.WriteBits(PortraitTurnInName.Length, 8);
|
_worldPacket.WriteBits(PortraitTurnInName.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBit(AutoLaunched);
|
_worldPacket.WriteBit(AutoLaunched);
|
||||||
_worldPacket.WriteBit(StartCheat);
|
_worldPacket.WriteBit(StartCheat);
|
||||||
_worldPacket.WriteBit(DisplayPopup);
|
_worldPacket.WriteBit(DisplayPopup);
|
||||||
@@ -519,8 +520,8 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteBit(AutoLaunched);
|
_worldPacket.WriteBit(AutoLaunched);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
_worldPacket.WriteBits(QuestTitle.Length, 9);
|
_worldPacket.WriteBits(QuestTitle.GetByteCount(), 9);
|
||||||
_worldPacket.WriteBits(CompletionText.Length, 12);
|
_worldPacket.WriteBits(CompletionText.GetByteCount(), 12);
|
||||||
|
|
||||||
_worldPacket.WriteString(QuestTitle);
|
_worldPacket.WriteString(QuestTitle);
|
||||||
_worldPacket.WriteString(CompletionText);
|
_worldPacket.WriteString(CompletionText);
|
||||||
@@ -610,7 +611,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteUInt32(GreetEmoteDelay);
|
_worldPacket.WriteUInt32(GreetEmoteDelay);
|
||||||
_worldPacket.WriteUInt32(GreetEmoteType);
|
_worldPacket.WriteUInt32(GreetEmoteType);
|
||||||
_worldPacket.WriteUInt32(QuestDataText.Count);
|
_worldPacket.WriteUInt32(QuestDataText.Count);
|
||||||
_worldPacket.WriteBits(Greeting.Length, 11);
|
_worldPacket.WriteBits(Greeting.GetByteCount(), 11);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
foreach (GossipText gossip in QuestDataText)
|
foreach (GossipText gossip in QuestDataText)
|
||||||
@@ -622,7 +623,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteUInt32(gossip.QuestFlagsEx);
|
_worldPacket.WriteUInt32(gossip.QuestFlagsEx);
|
||||||
|
|
||||||
_worldPacket.WriteBit(gossip.Repeatable);
|
_worldPacket.WriteBit(gossip.Repeatable);
|
||||||
_worldPacket.WriteBits(gossip.QuestTitle.Length, 9);
|
_worldPacket.WriteBits(gossip.QuestTitle.GetByteCount(), 9);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
_worldPacket.WriteString(gossip.QuestTitle);
|
_worldPacket.WriteString(gossip.QuestTitle);
|
||||||
@@ -659,7 +660,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteUInt32(QuestID);
|
_worldPacket.WriteUInt32(QuestID);
|
||||||
_worldPacket.WritePackedGuid(InitiatedBy);
|
_worldPacket.WritePackedGuid(InitiatedBy);
|
||||||
|
|
||||||
_worldPacket.WriteBits(QuestTitle.Length, 10);
|
_worldPacket.WriteBits(QuestTitle.GetByteCount(), 10);
|
||||||
_worldPacket.WriteString(QuestTitle);
|
_worldPacket.WriteString(QuestTitle);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -720,7 +721,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt32(ContributionRewardID);
|
_worldPacket.WriteInt32(ContributionRewardID);
|
||||||
|
|
||||||
_worldPacket.WriteBit(SendErrorMessage);
|
_worldPacket.WriteBit(SendErrorMessage);
|
||||||
_worldPacket.WriteBits(ReasonText.Length, 9);
|
_worldPacket.WriteBits(ReasonText.GetByteCount(), 9);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
_worldPacket.WriteString(ReasonText);
|
_worldPacket.WriteString(ReasonText);
|
||||||
@@ -826,7 +827,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt32(ChoiceID);
|
_worldPacket.WriteInt32(ChoiceID);
|
||||||
_worldPacket.WriteUInt32(Responses.Count);
|
_worldPacket.WriteUInt32(Responses.Count);
|
||||||
_worldPacket.WritePackedGuid(SenderGUID);
|
_worldPacket.WritePackedGuid(SenderGUID);
|
||||||
_worldPacket.WriteBits(Question.Length, 8);
|
_worldPacket.WriteBits(Question.GetByteCount(), 8);
|
||||||
_worldPacket.WriteBit(CloseChoiceFrame);
|
_worldPacket.WriteBit(CloseChoiceFrame);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
|
|
||||||
@@ -1231,10 +1232,10 @@ namespace Game.Network.Packets
|
|||||||
data.WriteInt32(ResponseID);
|
data.WriteInt32(ResponseID);
|
||||||
data.WriteInt32(ChoiceArtFileID);
|
data.WriteInt32(ChoiceArtFileID);
|
||||||
|
|
||||||
data.WriteBits(Answer.Length, 9);
|
data.WriteBits(Answer.GetByteCount(), 9);
|
||||||
data.WriteBits(Header.Length, 9);
|
data.WriteBits(Header.GetByteCount(), 9);
|
||||||
data.WriteBits(Description.Length, 11);
|
data.WriteBits(Description.GetByteCount(), 11);
|
||||||
data.WriteBits(Confirmation.Length, 7);
|
data.WriteBits(Confirmation.GetByteCount(), 7);
|
||||||
|
|
||||||
data.WriteBit(Reward.HasValue);
|
data.WriteBit(Reward.HasValue);
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
{
|
{
|
||||||
@@ -65,7 +66,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket .WriteInt32(Reason);
|
_worldPacket .WriteInt32(Reason);
|
||||||
// Client uses this string only if Reason == ERR_REFER_A_FRIEND_NOT_IN_GROUP || Reason == ERR_REFER_A_FRIEND_SUMMON_OFFLINE_S
|
// Client uses this string only if Reason == ERR_REFER_A_FRIEND_NOT_IN_GROUP || Reason == ERR_REFER_A_FRIEND_SUMMON_OFFLINE_S
|
||||||
// but always reads it from packet
|
// but always reads it from packet
|
||||||
_worldPacket.WriteBits(Str.Length, 6);
|
_worldPacket.WriteBits(Str.GetByteCount(), 6);
|
||||||
_worldPacket.WriteString(Str);
|
_worldPacket.WriteString(Str);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -80,7 +81,7 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteUInt32(AreaID);
|
_worldPacket.WriteUInt32(AreaID);
|
||||||
_worldPacket.WriteUInt32(Level);
|
_worldPacket.WriteUInt32(Level);
|
||||||
_worldPacket.WriteUInt32(ClassID);
|
_worldPacket.WriteUInt32(ClassID);
|
||||||
_worldPacket.WriteBits(Notes.Length, 10);
|
_worldPacket.WriteBits(Notes.GetByteCount(), 10);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
_worldPacket.WriteString(Notes);
|
_worldPacket.WriteString(Notes);
|
||||||
}
|
}
|
||||||
@@ -190,7 +191,7 @@ namespace Game.Network.Packets
|
|||||||
data.WriteUInt32(AreaID);
|
data.WriteUInt32(AreaID);
|
||||||
data.WriteUInt32(Level);
|
data.WriteUInt32(Level);
|
||||||
data.WriteUInt32(ClassID);
|
data.WriteUInt32(ClassID);
|
||||||
data.WriteBits(Notes.Length, 10);
|
data.WriteBits(Notes.GetByteCount(), 10);
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
data.WriteString(Notes);
|
data.WriteString(Notes);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1398,7 +1398,7 @@ namespace Game.Network.Packets
|
|||||||
data.WriteBit(DstLocation.HasValue);
|
data.WriteBit(DstLocation.HasValue);
|
||||||
data.WriteBit(Orientation.HasValue);
|
data.WriteBit(Orientation.HasValue);
|
||||||
data.WriteBit(MapID.HasValue);
|
data.WriteBit(MapID.HasValue);
|
||||||
data.WriteBits(Name.Length, 7);
|
data.WriteBits(Name.GetByteCount(), 7);
|
||||||
data.FlushBits();
|
data.FlushBits();
|
||||||
|
|
||||||
data.WritePackedGuid(Unit);
|
data.WritePackedGuid(Unit);
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Framework.Dynamic;
|
using Framework.Dynamic;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -277,7 +278,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
foreach (var line in Text)
|
foreach (var line in Text)
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(line.Length, 7);
|
_worldPacket.WriteBits(line.GetByteCount(), 7);
|
||||||
_worldPacket.FlushBits();
|
_worldPacket.FlushBits();
|
||||||
_worldPacket.WriteString(line);
|
_worldPacket.WriteString(line);
|
||||||
}
|
}
|
||||||
@@ -292,8 +293,8 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(ServerTimeTZ.Length, 7);
|
_worldPacket.WriteBits(ServerTimeTZ.GetByteCount(), 7);
|
||||||
_worldPacket.WriteBits(GameTimeTZ.Length, 7);
|
_worldPacket.WriteBits(GameTimeTZ.GetByteCount(), 7);
|
||||||
_worldPacket.WriteString(ServerTimeTZ);
|
_worldPacket.WriteString(ServerTimeTZ);
|
||||||
_worldPacket.WriteString(GameTimeTZ);
|
_worldPacket.WriteString(GameTimeTZ);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ using Framework.Constants;
|
|||||||
using Framework.Dynamic;
|
using Framework.Dynamic;
|
||||||
using Framework.GameMath;
|
using Framework.GameMath;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -66,8 +67,8 @@ namespace Game.Network.Packets
|
|||||||
_worldPacket.WriteInt64(c.CharacterID);
|
_worldPacket.WriteInt64(c.CharacterID);
|
||||||
_worldPacket.WriteInt32(c.WaitTimeOverrideMinutes);
|
_worldPacket.WriteInt32(c.WaitTimeOverrideMinutes);
|
||||||
|
|
||||||
_worldPacket.WriteBits(c.Url.Length, 11);
|
_worldPacket.WriteBits(c.Url.GetByteCount(), 11);
|
||||||
_worldPacket.WriteBits(c.WaitTimeOverrideMessage.Length, 10);
|
_worldPacket.WriteBits(c.WaitTimeOverrideMessage.GetByteCount(), 10);
|
||||||
|
|
||||||
_worldPacket.WriteString(c.Url);
|
_worldPacket.WriteString(c.Url);
|
||||||
_worldPacket.WriteString(c.WaitTimeOverrideMessage);
|
_worldPacket.WriteString(c.WaitTimeOverrideMessage);
|
||||||
|
|||||||
@@ -18,6 +18,7 @@
|
|||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Framework.Dynamic;
|
using Framework.Dynamic;
|
||||||
using Game.Entities;
|
using Game.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Game.Network.Packets
|
namespace Game.Network.Packets
|
||||||
@@ -40,7 +41,7 @@ namespace Game.Network.Packets
|
|||||||
|
|
||||||
public override void Write()
|
public override void Write()
|
||||||
{
|
{
|
||||||
_worldPacket.WriteBits(AccountName.Length, 11);
|
_worldPacket.WriteBits(AccountName.GetByteCount(), 11);
|
||||||
_worldPacket.WriteString(AccountName);
|
_worldPacket.WriteString(AccountName);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -155,7 +156,7 @@ namespace Game.Network.Packets
|
|||||||
data.WriteUInt32(GuildVirtualRealmAddress);
|
data.WriteUInt32(GuildVirtualRealmAddress);
|
||||||
data.WriteInt32(AreaID);
|
data.WriteInt32(AreaID);
|
||||||
|
|
||||||
data.WriteBits(GuildName.Length, 7);
|
data.WriteBits(GuildName.GetByteCount(), 7);
|
||||||
data.WriteBit(IsGM);
|
data.WriteBit(IsGM);
|
||||||
data.WriteString(GuildName);
|
data.WriteString(GuildName);
|
||||||
|
|
||||||
|
|||||||
@@ -207,7 +207,7 @@ namespace Game
|
|||||||
case WardenCheckType.MPQ:
|
case WardenCheckType.MPQ:
|
||||||
case WardenCheckType.LuaStr:
|
case WardenCheckType.LuaStr:
|
||||||
case WardenCheckType.Driver:
|
case WardenCheckType.Driver:
|
||||||
buffer.WriteUInt8(wd.Str.Length);
|
buffer.WriteUInt8(wd.Str.GetByteCount());
|
||||||
buffer.WriteString(wd.Str);
|
buffer.WriteString(wd.Str);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
|||||||
Reference in New Issue
Block a user