Core/Entities: Remove phasemask
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@@ -1120,7 +1120,7 @@ namespace Game.Chat
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}
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Creature creature = new Creature();
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if (!creature.Create(map.GenerateLowGuid(HighGuid.Creature), map, chr.GetPhaseMask(), id, x, y, z, o))
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if (!creature.Create(map.GenerateLowGuid(HighGuid.Creature), map, id, x, y, z, o))
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return false;
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creature.CopyPhaseFrom(chr);
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