Core/Entities: Remove phasemask

This commit is contained in:
hondacrx
2018-01-10 22:26:47 -05:00
parent ae9b786784
commit 79980e3dd2
21 changed files with 41 additions and 67 deletions
@@ -144,7 +144,7 @@ namespace Scripts.Northrend.Nexus.EyeOfEternity
void SpawnGameObject(uint entry, Position pos)
{
GameObject go = new GameObject();
if (go.Create(entry, instance, PhaseMasks.Normal, pos, Quaternion.WAxis, 255, GameObjectState.Ready))
if (go.Create(entry, instance, pos, Quaternion.WAxis, 255, GameObjectState.Ready))
instance.AddToMap(go);
}