Updated db2 structures to 7.3.2.25480
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@@ -89,7 +89,7 @@ namespace Game
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return;
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// expected bracket entry
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PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel(bg.GetMapId(), GetPlayer().getLevel());
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PVPDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel(bg.GetMapId(), GetPlayer().getLevel());
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if (bracketEntry == null)
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return;
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@@ -302,7 +302,7 @@ namespace Game
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bgTypeId = bg.GetTypeID();
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// expected bracket entry
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PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel(bg.GetMapId(), GetPlayer().getLevel());
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PVPDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel(bg.GetMapId(), GetPlayer().getLevel());
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if (bracketEntry == null)
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return;
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@@ -466,7 +466,7 @@ namespace Game
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continue;
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// expected bracket entry
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PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel(bg.GetMapId(), GetPlayer().getLevel());
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PVPDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel(bg.GetMapId(), GetPlayer().getLevel());
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if (bracketEntry == null)
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continue;
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@@ -503,7 +503,7 @@ namespace Game
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BattlegroundTypeId bgTypeId = bg.GetTypeID();
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BattlegroundQueueTypeId bgQueueTypeId = Global.BattlegroundMgr.BGQueueTypeId(bgTypeId, arenatype);
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PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel(bg.GetMapId(), GetPlayer().getLevel());
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PVPDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel(bg.GetMapId(), GetPlayer().getLevel());
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if (bracketEntry == null)
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return;
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