Core/Characters: Added allied race creation data, implemented intro scenes & added config option to disable achievement requirements for allied races
Port From (https://github.com/TrinityCore/TrinityCore/commit/71eb30f89dc5abeb33c7aa4a526073f769b5c7d1)
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@@ -278,6 +278,10 @@ namespace Game.Entities
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public List<PlayerCreateInfoAction> action = new();
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public List<SkillRaceClassInfoRecord> skills = new();
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public Optional<uint> introMovieId;
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public Optional<uint> introSceneId;
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public Optional<uint> introSceneIdNPE;
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public PlayerLevelInfo[] levelInfo = new PlayerLevelInfo[WorldConfig.GetIntValue(WorldCfg.MaxPlayerLevel)];
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public struct CreatePosition
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@@ -6415,6 +6415,8 @@ namespace Game.Entities
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m_lastFallZ = z;
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}
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public PlayerCreateMode GetCreateMode() { return m_createMode; }
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public byte GetCinematic() { return m_cinematic; }
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public void SetCinematic(byte cine) { m_cinematic = cine; }
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