Core/Scenarios: Attempt to restore scenario state from completed encounter info
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e99011edf5e74ef51a7b6f84ca0529e5dbf2492)
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@@ -369,7 +369,7 @@ namespace Game.Scenarios
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public override void SendAllData(Player receiver) { }
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List<ObjectGuid> _players = new();
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ScenarioData _data;
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protected ScenarioData _data;
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ScenarioStepRecord _currentstep;
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Dictionary<ScenarioStepRecord, ScenarioStepState> _stepStates = new();
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}
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