Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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@@ -25,7 +25,6 @@ using Game.Network;
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using Game.Network.Packets;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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using System.Linq;
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namespace Game.BattleFields
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@@ -1078,7 +1077,7 @@ namespace Game.BattleFields
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public bool SetCapturePointData(GameObject capturePoint)
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{
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Contract.Assert(capturePoint);
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Cypher.Assert(capturePoint);
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Log.outError(LogFilter.Battlefield, "Creating capture point {0}", capturePoint.GetEntry());
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@@ -21,7 +21,6 @@ using Game.Entities;
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using Game.Network.Packets;
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using Game.Spells;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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namespace Game.BattleFields
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{
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@@ -1591,7 +1590,7 @@ namespace Game.BattleFields
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public override void ChangeTeam(uint oldteam)
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{
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Contract.Assert(m_Workshop != null);
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Cypher.Assert(m_Workshop != null);
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m_Workshop.GiveControlTo(m_team, false);
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}
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uint GetTeam() { return m_team; }
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