Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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@@ -17,7 +17,6 @@
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using Framework.Constants;
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using Game.Entities;
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using System.Diagnostics.Contracts;
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using Game.Network.Packets;
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namespace Game.BattleGrounds
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@@ -53,7 +52,7 @@ namespace Game.BattleGrounds
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HealingDone += value;
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break;
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default:
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Contract.Assert(false, "Not implemented Battleground score type!");
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Cypher.Assert(false, "Not implemented Battleground score type!");
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break;
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}
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}
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