Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception

This commit is contained in:
hondacrx
2018-06-15 12:34:56 -04:00
parent 1289bc3ed1
commit 7aa494d5dd
86 changed files with 520 additions and 558 deletions
+1 -2
View File
@@ -17,7 +17,6 @@
using Framework.GameMath;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
namespace Game.Collision
{
@@ -68,7 +67,7 @@ namespace Game.Collision
bool result = false;
float maxDist = (endPos - startPos).magnitude();
// valid map coords should *never ever* produce float overflow, but this would produce NaNs too
Contract.Assert(maxDist < float.MaxValue);
Cypher.Assert(maxDist < float.MaxValue);
// prevent NaN values which can cause BIH intersection to enter infinite loop
if (maxDist < 1e-10f)
{