Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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@@ -22,7 +22,6 @@ using Game.DataStorage;
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using Game.Entities;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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namespace Game
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{
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@@ -288,7 +287,7 @@ namespace Game
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public bool IsDisabledFor(DisableType type, uint entry, Unit unit, byte flags = 0)
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{
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Contract.Assert(type < DisableType.Max);
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Cypher.Assert(type < DisableType.Max);
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if (!m_DisableMap.ContainsKey(type) || m_DisableMap[type].Empty())
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return false;
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