Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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@@ -30,7 +30,6 @@ using Game.Network.Packets;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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using System.Linq;
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using System.Text;
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@@ -2670,7 +2669,7 @@ namespace Game.Entities
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var nodeEntry = CliDB.TaxiNodesStorage.LookupByKey(nodeid);
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if (nodeEntry != null && nodeEntry.ContinentID == GetMapId())
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{
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Contract.Assert(nodeEntry != null); // checked in m_taxi.LoadTaxiDestinationsFromString
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Cypher.Assert(nodeEntry != null); // checked in m_taxi.LoadTaxiDestinationsFromString
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mapId = nodeEntry.ContinentID;
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Relocate(nodeEntry.Pos.X, nodeEntry.Pos.Y, nodeEntry.Pos.Z, 0.0f);
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}
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