Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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@@ -19,7 +19,6 @@ using Framework.Constants;
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using Game.Groups;
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using Game.Maps;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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namespace Game.Entities
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{
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@@ -165,7 +164,7 @@ namespace Game.Entities
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public void SetPartyType(GroupCategory category, GroupType type)
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{
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Contract.Assert(category < GroupCategory.Max);
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Cypher.Assert(category < GroupCategory.Max);
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byte value = GetByteValue(PlayerFields.Bytes3, PlayerFieldOffsets.Bytes3OffsetPartyType);
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value &= (byte)~((byte)0xFF << ((byte)category * 4));
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value |= (byte)((byte)type << ((byte)category * 4));
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