Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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@@ -27,7 +27,6 @@ using Game.Network.Packets;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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namespace Game.Entities
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{
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@@ -241,7 +240,7 @@ namespace Game.Entities
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//we should obtain map from GetMap() in 99% of cases. Special case
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//only for quests which cast teleport spells on player
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Map _map = IsInWorld ? GetMap() : Global.MapMgr.FindMap(GetMapId(), GetInstanceId());
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Contract.Assert(_map != null);
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Cypher.Assert(_map != null);
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GameObject gameObject = _map.GetGameObject(guid);
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if (gameObject != null)
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{
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@@ -342,7 +341,7 @@ namespace Game.Entities
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switch (guid.GetHigh())
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{
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case HighGuid.Player:
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Contract.Assert(quest.HasFlag(QuestFlags.AutoComplete));
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Cypher.Assert(quest.HasFlag(QuestFlags.AutoComplete));
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return Global.ObjectMgr.GetQuestTemplate(nextQuestID);
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case HighGuid.Creature:
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case HighGuid.Pet:
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@@ -360,7 +359,7 @@ namespace Game.Entities
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//we should obtain map from GetMap() in 99% of cases. Special case
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//only for quests which cast teleport spells on player
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Map _map = IsInWorld ? GetMap() : Global.MapMgr.FindMap(GetMapId(), GetInstanceId());
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Contract.Assert(_map != null);
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Cypher.Assert(_map != null);
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GameObject gameObject = _map.GetGameObject(guid);
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if (gameObject != null)
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objectQR = Global.ObjectMgr.GetGOQuestRelationBounds(gameObject.GetEntry());
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@@ -2156,7 +2155,7 @@ namespace Game.Entities
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public void KilledMonster(CreatureTemplate cInfo, ObjectGuid guid)
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{
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Contract.Assert(cInfo != null);
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Cypher.Assert(cInfo != null);
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if (cInfo.Entry != 0)
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KilledMonsterCredit(cInfo.Entry, guid);
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