Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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@@ -22,7 +22,6 @@ using Game.Network;
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using Game.Network.Packets;
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using Game.Spells;
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using System.Collections.Generic;
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using System.Diagnostics.Contracts;
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namespace Game
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{
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@@ -231,7 +230,7 @@ namespace Game
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GetPlayer().StopCastingCharm();
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else if (pet.GetOwnerGUID() == GetPlayer().GetGUID())
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{
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Contract.Assert(pet.IsTypeId(TypeId.Unit));
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Cypher.Assert(pet.IsTypeId(TypeId.Unit));
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if (pet.IsPet())
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{
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if (pet.ToPet().getPetType() == PetType.Hunter)
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