Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception

This commit is contained in:
hondacrx
2018-06-15 12:34:56 -04:00
parent 1289bc3ed1
commit 7aa494d5dd
86 changed files with 520 additions and 558 deletions
@@ -23,7 +23,6 @@ using Framework.IO;
using Game.Entities;
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
namespace Game.Network.Packets
{
@@ -583,7 +582,7 @@ namespace Game.Network.Packets
public override void Write()
{
Contract.Assert(UndeleteInfo != null);
Cypher.Assert(UndeleteInfo != null);
_worldPacket.WriteInt32(UndeleteInfo.ClientToken);
_worldPacket.WriteUInt32(Result);
_worldPacket.WritePackedGuid(UndeleteInfo.CharacterGuid);
+1 -2
View File
@@ -23,7 +23,6 @@ using Framework.IO;
using Game.Entities;
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
namespace Game.Network.Packets
{
@@ -621,7 +620,7 @@ namespace Game.Network.Packets
if (player)
{
Contract.Assert(player.GetGUID() == guid);
Cypher.Assert(player.GetGUID() == guid);
AccountID = player.GetSession().GetAccountGUID();
BnetAccountID = player.GetSession().GetBattlenetAccountGUID();