From 7b2d198832c46ffa8083fb0782e3876526df690d Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 13 Sep 2023 20:46:56 -0400 Subject: [PATCH] Core/Auras: Treat auras with more than 1 active stack as using stacks too (max stack could have been changed from 0 to something else using spell mods) Port From (https://github.com/TrinityCore/TrinityCore/commit/e0ab6330c1ef096b650702633a60181b9ecdd351) --- Source/Game/Spells/Auras/Aura.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Spells/Auras/Aura.cs b/Source/Game/Spells/Auras/Aura.cs index e01d0e415..be76a5207 100644 --- a/Source/Game/Spells/Auras/Aura.cs +++ b/Source/Game/Spells/Auras/Aura.cs @@ -902,7 +902,7 @@ namespace Game.Spells public bool IsUsingStacks() { - return m_spellInfo.StackAmount > 0; + return m_spellInfo.StackAmount > 0 || m_stackAmount > 1; } public uint CalcMaxStackAmount()