Combat/threat rewrite prep - merge RBAC/DB changes.
Port From (https://github.com/TrinityCore/TrinityCore/commit/118e53f1b84fca238a6f1039471351afa61bd6c4)
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@@ -214,7 +214,7 @@ namespace Framework.Constants
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CommandDebugGetitemstate = 306,
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CommandDebugGetitemvalue = 307, // DEPRECATED: DON'T REUSE
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CommandDebugGetvalue = 308, // DEPRECATED: DON'T REUSE
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CommandDebugHostil = 309,
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CommandDebugCombat = 309,
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CommandDebugItemexpire = 310,
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CommandDebugLootrecipient = 311,
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CommandDebugLos = 312,
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@@ -435,8 +435,8 @@ namespace Game.Chat
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return true;
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}
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[Command("hostil", RBACPermissions.CommandDebugHostil)]
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static bool HandleDebugHostileRefListCommand(StringArguments args, CommandHandler handler)
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[Command("combat", RBACPermissions.CommandDebugCombat)]
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static bool HandleDebugCombatListCommand(StringArguments args, CommandHandler handler)
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{
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Unit target = handler.GetSelectedUnit();
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if (!target)
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