Combat/threat rewrite prep - merge RBAC/DB changes.
Port From (https://github.com/TrinityCore/TrinityCore/commit/118e53f1b84fca238a6f1039471351afa61bd6c4)
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@@ -214,7 +214,7 @@ namespace Framework.Constants
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CommandDebugGetitemstate = 306,
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CommandDebugGetitemstate = 306,
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CommandDebugGetitemvalue = 307, // DEPRECATED: DON'T REUSE
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CommandDebugGetitemvalue = 307, // DEPRECATED: DON'T REUSE
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CommandDebugGetvalue = 308, // DEPRECATED: DON'T REUSE
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CommandDebugGetvalue = 308, // DEPRECATED: DON'T REUSE
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CommandDebugHostil = 309,
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CommandDebugCombat = 309,
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CommandDebugItemexpire = 310,
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CommandDebugItemexpire = 310,
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CommandDebugLootrecipient = 311,
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CommandDebugLootrecipient = 311,
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CommandDebugLos = 312,
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CommandDebugLos = 312,
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@@ -435,8 +435,8 @@ namespace Game.Chat
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return true;
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return true;
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}
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}
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[Command("hostil", RBACPermissions.CommandDebugHostil)]
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[Command("combat", RBACPermissions.CommandDebugCombat)]
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static bool HandleDebugHostileRefListCommand(StringArguments args, CommandHandler handler)
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static bool HandleDebugCombatListCommand(StringArguments args, CommandHandler handler)
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{
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{
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Unit target = handler.GetSelectedUnit();
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Unit target = handler.GetSelectedUnit();
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if (!target)
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if (!target)
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@@ -0,0 +1,2 @@
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--
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UPDATE `rbac_permissions` SET `name`="Command: debug combat" WHERE `id`=309;
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@@ -0,0 +1,10 @@
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--
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UPDATE `command` SET `name`="debug combat", `help`="Syntax: .debug combat
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Lists the target's (or own) combat references." WHERE `name` IN ("debug hostil","debug combat");
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UPDATE `command` SET `help`="Syntax: .debug threat
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Lists the units threatened by target (or self). If target has a threat list, lists that threat list, too." WHERE `name`="debug threat";
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DELETE FROM `spell_script_names` WHERE `ScriptName`="spell_warr_vigilance_redirect_threat";
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INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (59665,"spell_warr_vigilance_redirect_threat");
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