Core/Spells: Rename SpellAttr6 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/94aac14b4da2d6d2b7565dfdb91313f09a87f168)
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@@ -3328,7 +3328,7 @@ namespace Game.Entities
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41487 // Envenom - Black Temple
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}, spellInfo =>
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{
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spellInfo.AttributesEx6 |= SpellAttr6.CanTargetInvisible;
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spellInfo.AttributesEx6 |= SpellAttr6.IgnorePhaseShift;
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});
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// Oscillation Field
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@@ -4073,7 +4073,7 @@ namespace Game.Entities
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// Twilight Mending
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ApplySpellFix(new[] { 75509 }, spellInfo =>
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{
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spellInfo.AttributesEx6 |= SpellAttr6.CanTargetInvisible;
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spellInfo.AttributesEx6 |= SpellAttr6.IgnorePhaseShift;
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spellInfo.AttributesEx2 |= SpellAttr2.IgnoreLineOfSight;
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});
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