Core/Spells: Rename SpellAttr6 to use official attribute names

Port From (https://github.com/TrinityCore/TrinityCore/commit/94aac14b4da2d6d2b7565dfdb91313f09a87f168)
This commit is contained in:
hondacrx
2022-06-01 15:55:27 -04:00
parent 399d39a4b9
commit 7bc70c02ad
7 changed files with 50 additions and 54 deletions
+2 -2
View File
@@ -3328,7 +3328,7 @@ namespace Game.Entities
41487 // Envenom - Black Temple
}, spellInfo =>
{
spellInfo.AttributesEx6 |= SpellAttr6.CanTargetInvisible;
spellInfo.AttributesEx6 |= SpellAttr6.IgnorePhaseShift;
});
// Oscillation Field
@@ -4073,7 +4073,7 @@ namespace Game.Entities
// Twilight Mending
ApplySpellFix(new[] { 75509 }, spellInfo =>
{
spellInfo.AttributesEx6 |= SpellAttr6.CanTargetInvisible;
spellInfo.AttributesEx6 |= SpellAttr6.IgnorePhaseShift;
spellInfo.AttributesEx2 |= SpellAttr2.IgnoreLineOfSight;
});