compute aura diminishing return info at startup and cache it

This commit is contained in:
hondacrx
2017-10-04 15:07:46 -04:00
parent 4424eb6af6
commit 7bd260c2df
8 changed files with 530 additions and 472 deletions
+15 -378
View File
@@ -626,384 +626,6 @@ namespace Game.Entities
return mSpellAreaForQuestAreaMap.LookupByKey(Tuple.Create(area_id, quest_id));
}
public DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellInfo spellproto)
{
if (spellproto.IsPositive())
return DiminishingGroup.None;
if (spellproto.HasAura(Difficulty.None, AuraType.ModTaunt))
return DiminishingGroup.Taunt;
switch (spellproto.Id)
{
case 64803: // Entrapment
case 135373: // Entrapment
return DiminishingGroup.Root;
case 24394: // Intimidation
return DiminishingGroup.Stun;
case 118345: // Pulverize (Primal Earth Elemental)
return DiminishingGroup.Stun;
case 118905: // Static Charge (Capacitor Totem)
return DiminishingGroup.Stun;
case 108199: // Gorefiend's Grasp
return DiminishingGroup.AOEKnockback;
default:
break;
}
// Explicit Diminishing Groups
switch (spellproto.SpellFamilyName)
{
case SpellFamilyNames.Generic:
break;
case SpellFamilyNames.Mage:
{
// Frostjaw -- 102051
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x40000u))
return DiminishingGroup.Silence;
// Frost Nova -- 122
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x40u))
return DiminishingGroup.Root;
// Ice Ward -- 111340
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x80000u) && spellproto.SpellFamilyFlags[2].HasAnyFlag(0x2000u))
return DiminishingGroup.Root;
// Freeze (Water Elemental) -- 33395
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x200u))
return DiminishingGroup.Root;
// Deep Freeze -- 44572
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x100000u))
return DiminishingGroup.Stun;
// Dragon's Breath -- 31661
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x800000u))
return DiminishingGroup.Incapacitate;
// Polymorph -- 118
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x1000000u))
return DiminishingGroup.Incapacitate;
// Ring of Frost -- 82691
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x40u))
return DiminishingGroup.Incapacitate;
// Ice Nova -- 157997
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x800000u))
return DiminishingGroup.Incapacitate;
break;
}
case SpellFamilyNames.Warrior:
{
// Shockwave -- 132168
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x8000u))
return DiminishingGroup.Stun;
// Storm Bolt -- 132169
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x1000u))
return DiminishingGroup.Stun;
// Intimidating Shout -- 5246
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x40000u))
return DiminishingGroup.Disorient;
// Hamstring -- 1715, 8 seconds in PvP (6.0)
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x2u))
return DiminishingGroup.LimitOnly;
break;
}
case SpellFamilyNames.Warlock:
{
// Mortal Coil -- 6789
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x80000u))
return DiminishingGroup.Incapacitate;
// Banish -- 710
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x8000000u))
return DiminishingGroup.Incapacitate;
// Fear -- 118699
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x400u))
return DiminishingGroup.Disorient;
// Howl of Terror -- 5484
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x8u))
return DiminishingGroup.Disorient;
// Shadowfury -- 30283
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x1000u))
return DiminishingGroup.Stun;
// Summon Infernal -- 22703
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x1000u))
return DiminishingGroup.Stun;
break;
}
case SpellFamilyNames.WarlockPet:
{
// Fellash -- 115770
// Whiplash -- 6360
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x8000000u))
return DiminishingGroup.AOEKnockback;
// Mesmerize (Shivarra pet) -- 115268
// Seduction (Succubus pet) -- 6358
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x2000000u))
return DiminishingGroup.Disorient;
// Axe Toss (Felguard pet) -- 89766
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x4u))
return DiminishingGroup.Stun;
break;
}
case SpellFamilyNames.Druid:
{
// Maim -- 22570
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x80u))
return DiminishingGroup.Stun;
// Mighty Bash -- 5211
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x2000u))
return DiminishingGroup.Stun;
// Rake -- 163505 -- no flags on the stun
if (spellproto.Id == 163505)
return DiminishingGroup.Stun;
// Incapacitating Roar -- 99, no flags on the stun, 14
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x1u))
return DiminishingGroup.Incapacitate;
// Cyclone -- 33786
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x20u))
return DiminishingGroup.Disorient;
// Typhoon -- 61391
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x1000000u))
return DiminishingGroup.AOEKnockback;
// Ursol's Vortex -- 118283, no family flags
if (spellproto.Id == 118283)
return DiminishingGroup.AOEKnockback;
// Entangling Roots -- 339
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x200u))
return DiminishingGroup.Root;
// Mass Entanglement -- 102359
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x4u))
return DiminishingGroup.Root;
// Faerie Fire -- 770, 20 seconds in PvP (6.0)
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x400u))
return DiminishingGroup.LimitOnly;
break;
}
case SpellFamilyNames.Rogue:
{
// Cheap Shot -- 1833
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x400u))
return DiminishingGroup.Stun;
// Kidney Shot -- 408
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x200000u))
return DiminishingGroup.Stun;
// Gouge -- 1776
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x8u))
return DiminishingGroup.Incapacitate;
// Sap -- 6770
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x80u))
return DiminishingGroup.Incapacitate;
// Blind -- 2094
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x1000000u))
return DiminishingGroup.Disorient;
// Garrote -- 1330
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x20000000u))
return DiminishingGroup.Silence;
break;
}
case SpellFamilyNames.Hunter:
{
// Charge (Tenacity pet) -- 53148, no flags
if (spellproto.Id == 53148)
return DiminishingGroup.Root;
// Narrow Escape -- 136634, no flags
if (spellproto.Id == 136634)
return DiminishingGroup.Root;
// Binding Shot -- 117526, no flags
if (spellproto.Id == 117526)
return DiminishingGroup.Stun;
// Freezing Trap -- 3355
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x8u))
return DiminishingGroup.Incapacitate;
// Wyvern Sting -- 19386
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x1000u))
return DiminishingGroup.Incapacitate;
break;
}
case SpellFamilyNames.Paladin:
{
// Repentance -- 20066
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x4u))
return DiminishingGroup.Incapacitate;
// Turn Evil -- 10326
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x800000u))
return DiminishingGroup.Disorient;
// Avenger's Shield -- 31935
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x4000u))
return DiminishingGroup.Silence;
// Fist of Justice -- 105593
// Hammer of Justice -- 853
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x800u))
return DiminishingGroup.Stun;
// Holy Wrath -- 119072
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x200000u))
return DiminishingGroup.Stun;
break;
}
case SpellFamilyNames.Shaman:
{
// Hex -- 51514
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x8000u))
return DiminishingGroup.Incapacitate;
// Thunderstorm -- 51490
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x2000u))
return DiminishingGroup.AOEKnockback;
// Earthgrab Totem -- 64695
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x4000u))
return DiminishingGroup.Root;
break;
}
case SpellFamilyNames.Deathknight:
{
// Strangulate -- 47476
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x200u))
return DiminishingGroup.Silence;
// Asphyxiate -- 108194
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x100000u))
return DiminishingGroup.Stun;
// Gnaw (Ghoul) -- 91800, no flags
if (spellproto.Id == 91800)
return DiminishingGroup.Stun;
// Monstrous Blow (Ghoul w/ Dark Transformation active) -- 91797
if (spellproto.Id == 91797)
return DiminishingGroup.Stun;
break;
}
case SpellFamilyNames.Priest:
{
// Dominate Mind -- 605
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x20000u) && spellproto.GetSpellVisual() == 39068)
return DiminishingGroup.Incapacitate;
// Holy Word: Chastise -- 88625
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x20u))
return DiminishingGroup.Incapacitate;
// Psychic Horror -- 64044
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x2000u))
return DiminishingGroup.Incapacitate;
// Psychic Scream -- 8122
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x10000u))
return DiminishingGroup.Disorient;
// Silence -- 15487
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x200000u) && spellproto.SchoolMask == (SpellSchoolMask)32)
return DiminishingGroup.Silence;
break;
}
case SpellFamilyNames.Monk:
{
// Disable -- 116706, no flags
if (spellproto.Id == 116706)
return DiminishingGroup.Root;
// Charging Ox Wave -- 119392
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x10000u))
return DiminishingGroup.Stun;
// Fists of Fury -- 120086
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x800000u) && !spellproto.SpellFamilyFlags[2].HasAnyFlag(0x8u))
return DiminishingGroup.Stun;
// Leg Sweep -- 119381
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x200u))
return DiminishingGroup.Stun;
// Incendiary Breath (honor talent) -- 202274, no flags
if (spellproto.Id == 202274)
return DiminishingGroup.Incapacitate;
// Paralysis -- 115078
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x800000u))
return DiminishingGroup.Incapacitate;
break;
}
default:
break;
}
return DiminishingGroup.None;
}
public DiminishingReturnsType GetDiminishingReturnsGroupType(DiminishingGroup group)
{
switch (group)
{
case DiminishingGroup.Taunt:
case DiminishingGroup.Stun:
return DiminishingReturnsType.All;
case DiminishingGroup.LimitOnly:
case DiminishingGroup.None:
return DiminishingReturnsType.None;
default:
return DiminishingReturnsType.Player;
}
}
public DiminishingLevels GetDiminishingReturnsMaxLevel(DiminishingGroup group)
{
switch (group)
{
case DiminishingGroup.Taunt:
return DiminishingLevels.TauntImmune;
case DiminishingGroup.AOEKnockback:
return DiminishingLevels.Level2;
default:
return DiminishingLevels.Immune;
}
}
public int GetDiminishingReturnsLimitDuration(SpellInfo spellproto)
{
// Explicit diminishing duration
switch (spellproto.SpellFamilyName)
{
case SpellFamilyNames.Druid:
{
// Faerie Fire - 20 seconds in PvP (6.0)
if (spellproto.SpellFamilyFlags[0].HasAnyFlag(0x400u))
return 20 * Time.InMilliseconds;
break;
}
case SpellFamilyNames.Hunter:
{
// Binding Shot - 3 seconds in PvP (6.0)
if (spellproto.Id == 117526)
return 3 * Time.InMilliseconds;
// Wyvern Sting - 6 seconds in PvP (6.0)
if (spellproto.SpellFamilyFlags[1].HasAnyFlag(0x1000u))
return 6 * Time.InMilliseconds;
break;
}
case SpellFamilyNames.Monk:
{
// Paralysis - 4 seconds in PvP regardless of if they are facing you (6.0)
if (spellproto.SpellFamilyFlags[2].HasAnyFlag(0x800000u))
return 4 * Time.InMilliseconds;
break;
}
default:
break;
}
return 8 * Time.InMilliseconds;
}
void UnloadSpellInfoChains()
{
foreach (var chain in mSpellChains)
@@ -3119,6 +2741,21 @@ namespace Game.Entities
Log.outInfo(LogFilter.ServerLoading, $"Loaded SpellInfo SpellSpecific and AuraState in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
}
public void LoadSpellInfoDiminishing()
{
uint oldMSTime = Time.GetMSTime();
foreach (SpellInfo spellInfo in mSpellInfoMap.Values)
{
if (spellInfo == null)
continue;
spellInfo._LoadSpellDiminishInfo();
}
Log.outInfo(LogFilter.ServerLoading, "Loaded SpellInfo diminishing infos in {0} ms", Time.GetMSTimeDiffToNow(oldMSTime));
}
public void LoadPetFamilySpellsStore()
{
Dictionary<uint, SpellLevelsRecord> levelsBySpell = new Dictionary<uint, SpellLevelsRecord>();