Core/Creatures: Move immunities to separate table and implemented setting immunties to dispel, spell effects, aura types, aoe and chain targeting

Port From (https://github.com/TrinityCore/TrinityCore/commit/f70a5817e1c07891185d716611d45f50b1c73b78)
This commit is contained in:
hondacrx
2024-02-06 17:21:07 -05:00
parent f3993521bc
commit 7c812ae904
15 changed files with 216 additions and 98 deletions
+1 -1
View File
@@ -370,7 +370,7 @@ namespace Game.Entities
owner.DisablePetControlsOnMount(ReactStates.Passive, CommandStates.Follow);
// must be after SetMinion (owner guid check)
LoadTemplateImmunities();
LoadTemplateImmunities(0);
m_loading = false;
});