Core/DataStores: 9.1.0 db2 structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/ce1046a8fd0f04aad6c414786949269fffea88f3)
This commit is contained in:
@@ -205,6 +205,7 @@ namespace Game.DataStorage
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ItemSpecStorage = ReadDB2<ItemSpecRecord>("ItemSpec.db2", HotfixStatements.SEL_ITEM_SPEC);
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ItemSpecOverrideStorage = ReadDB2<ItemSpecOverrideRecord>("ItemSpecOverride.db2", HotfixStatements.SEL_ITEM_SPEC_OVERRIDE);
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ItemXBonusTreeStorage = ReadDB2<ItemXBonusTreeRecord>("ItemXBonusTree.db2", HotfixStatements.SEL_ITEM_X_BONUS_TREE);
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ItemXItemEffectStorage = ReadDB2<ItemXItemEffectRecord>("ItemXItemEffect.db2", HotfixStatements.SEL_ITEM_X_ITEM_EFFECT);
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//KeyChainStorage = ReadDB2<KeyChainRecord>("KeyChain.db2", HotfixStatements.SEL_KEYCHAIN);
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LanguageWordsStorage = ReadDB2<LanguageWordsRecord>("LanguageWords.db2", HotfixStatements.SEL_LANGUAGE_WORDS);
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LanguagesStorage = ReadDB2<LanguagesRecord>("Languages.db2", HotfixStatements.SEL_LANGUAGES, HotfixStatements.SEL_LANGUAGES_LOCALE);
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@@ -576,6 +577,7 @@ namespace Game.DataStorage
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public static DB6Storage<ItemSpecRecord> ItemSpecStorage;
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public static DB6Storage<ItemSpecOverrideRecord> ItemSpecOverrideStorage;
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public static DB6Storage<ItemXBonusTreeRecord> ItemXBonusTreeStorage;
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public static DB6Storage<ItemXItemEffectRecord> ItemXItemEffectStorage;
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//public static DB6Storage<KeyChainRecord> KeyChainStorage;
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public static DB6Storage<LanguageWordsRecord> LanguageWordsStorage;
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public static DB6Storage<LanguagesRecord> LanguagesStorage;
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@@ -241,9 +241,8 @@ namespace Game.DataStorage
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foreach (ContentTuningXExpectedRecord contentTuningXExpectedStat in ContentTuningXExpectedStorage.Values)
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{
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ExpectedStatModRecord expectedStatMod = ExpectedStatModStorage.LookupByKey(contentTuningXExpectedStat.ExpectedStatModID);
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if (expectedStatMod != null)
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_expectedStatModsByContentTuning.Add(contentTuningXExpectedStat.ContentTuningID, expectedStatMod);
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if (ExpectedStatModStorage.ContainsKey(contentTuningXExpectedStat.ExpectedStatModID))
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_expectedStatModsByContentTuning.Add(contentTuningXExpectedStat.ContentTuningID, contentTuningXExpectedStat);
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}
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foreach (CurvePointRecord curvePoint in CurvePointStorage.Values)
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@@ -1214,6 +1213,49 @@ namespace Game.DataStorage
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return null;
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}
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float ExpectedStatModReducer(float mod, ContentTuningXExpectedRecord contentTuningXExpected, ExpectedStatType stat)
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{
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if (contentTuningXExpected == null)
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return mod;
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//if (contentTuningXExpected->MinMythicPlusSeasonID)
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// if (MythicPlusSeasonEntry const* mythicPlusSeason = sMythicPlusSeasonStore.LookupEntry(contentTuningXExpected->MinMythicPlusSeasonID))
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// if (MythicPlusSubSeason < mythicPlusSeason->SubSeason)
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// return mod;
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//if (contentTuningXExpected->MaxMythicPlusSeasonID)
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// if (MythicPlusSeasonEntry const* mythicPlusSeason = sMythicPlusSeasonStore.LookupEntry(contentTuningXExpected->MaxMythicPlusSeasonID))
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// if (MythicPlusSubSeason >= mythicPlusSeason->SubSeason)
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// return mod;
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var expectedStatMod = ExpectedStatModStorage.LookupByKey(contentTuningXExpected.ExpectedStatModID);
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switch (stat)
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{
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case ExpectedStatType.CreatureHealth:
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return mod * expectedStatMod.CreatureHealthMod;
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case ExpectedStatType.PlayerHealth:
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return mod * expectedStatMod.PlayerHealthMod;
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case ExpectedStatType.CreatureAutoAttackDps:
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return mod * expectedStatMod.CreatureAutoAttackDPSMod;
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case ExpectedStatType.CreatureArmor:
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return mod * expectedStatMod.CreatureArmorMod;
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case ExpectedStatType.PlayerMana:
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return mod * expectedStatMod.PlayerManaMod;
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case ExpectedStatType.PlayerPrimaryStat:
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return mod * expectedStatMod.PlayerPrimaryStatMod;
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case ExpectedStatType.PlayerSecondaryStat:
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return mod * expectedStatMod.PlayerSecondaryStatMod;
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case ExpectedStatType.ArmorConstant:
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return mod * expectedStatMod.ArmorConstantMod;
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case ExpectedStatType.CreatureSpellDamage:
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return mod * expectedStatMod.CreatureSpellDamageMod;
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}
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return mod;
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// int32 MythicPlusSubSeason = 0;
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}
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public float EvaluateExpectedStat(ExpectedStatType stat, uint level, int expansion, uint contentTuningId, Class unitClass)
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{
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var expectedStatRecord = _expectedStatsByLevel.LookupByKey(Tuple.Create(level, expansion));
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@@ -1241,63 +1283,63 @@ namespace Game.DataStorage
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break;
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}
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List<ExpectedStatModRecord> contentTuningMods = _expectedStatModsByContentTuning.LookupByKey(contentTuningId);
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List<ContentTuningXExpectedRecord> contentTuningMods = _expectedStatModsByContentTuning.LookupByKey(contentTuningId);
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float value = 0.0f;
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switch (stat)
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{
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case ExpectedStatType.CreatureHealth:
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value = expectedStatRecord.CreatureHealth;
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if (!contentTuningMods.Empty())
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value *= contentTuningMods.Sum(expectedStatMod => expectedStatMod != null ? expectedStatMod.CreatureHealthMod : 1.0f);
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value *= contentTuningMods.Sum(expectedStatMod => ExpectedStatModReducer(1.0f, expectedStatMod, stat));
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if (classMod != null)
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value *= classMod.CreatureHealthMod;
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break;
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case ExpectedStatType.PlayerHealth:
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value = expectedStatRecord.PlayerHealth;
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if (!contentTuningMods.Empty())
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value *= contentTuningMods.Sum(expectedStatMod => expectedStatMod != null ? expectedStatMod.PlayerHealthMod : 1.0f);
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value *= contentTuningMods.Sum(expectedStatMod => ExpectedStatModReducer(1.0f, expectedStatMod, stat));
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if (classMod != null)
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value *= classMod.PlayerHealthMod;
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break;
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case ExpectedStatType.CreatureAutoAttackDps:
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value = expectedStatRecord.CreatureAutoAttackDps;
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if (!contentTuningMods.Empty())
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value *= contentTuningMods.Sum(expectedStatMod => expectedStatMod != null ? expectedStatMod.CreatureAutoAttackDPSMod : 1.0f);
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value *= contentTuningMods.Sum(expectedStatMod => ExpectedStatModReducer(1.0f, expectedStatMod, stat));
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if (classMod != null)
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value *= classMod.CreatureAutoAttackDPSMod;
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break;
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case ExpectedStatType.CreatureArmor:
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value = expectedStatRecord.CreatureArmor;
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if (!contentTuningMods.Empty())
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value *= contentTuningMods.Sum(expectedStatMod => expectedStatMod != null ? expectedStatMod.CreatureArmorMod : 1.0f);
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value *= contentTuningMods.Sum(expectedStatMod => ExpectedStatModReducer(1.0f, expectedStatMod, stat));
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if (classMod != null)
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value *= classMod.CreatureArmorMod;
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break;
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case ExpectedStatType.PlayerMana:
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value = expectedStatRecord.PlayerMana;
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if (!contentTuningMods.Empty())
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value *= contentTuningMods.Sum(expectedStatMod => expectedStatMod != null ? expectedStatMod.PlayerManaMod : 1.0f);
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value *= contentTuningMods.Sum(expectedStatMod => ExpectedStatModReducer(1.0f, expectedStatMod, stat));
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if (classMod != null)
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value *= classMod.PlayerManaMod;
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break;
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case ExpectedStatType.PlayerPrimaryStat:
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value = expectedStatRecord.PlayerPrimaryStat;
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if (!contentTuningMods.Empty())
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value *= contentTuningMods.Sum(expectedStatMod => expectedStatMod != null ? expectedStatMod.PlayerPrimaryStatMod : 1.0f);
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value *= contentTuningMods.Sum(expectedStatMod => ExpectedStatModReducer(1.0f, expectedStatMod, stat));
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if (classMod != null)
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value *= classMod.PlayerPrimaryStatMod;
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break;
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case ExpectedStatType.PlayerSecondaryStat:
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value = expectedStatRecord.PlayerSecondaryStat;
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if (!contentTuningMods.Empty())
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value *= contentTuningMods.Sum(expectedStatMod => expectedStatMod != null ? expectedStatMod.PlayerSecondaryStatMod : 1.0f);
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value *= contentTuningMods.Sum(expectedStatMod => ExpectedStatModReducer(1.0f, expectedStatMod, stat));
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if (classMod != null)
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value *= classMod.PlayerSecondaryStatMod;
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break;
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case ExpectedStatType.ArmorConstant:
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value = expectedStatRecord.ArmorConstant;
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if (!contentTuningMods.Empty())
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value *= contentTuningMods.Sum(expectedStatMod => expectedStatMod != null ? expectedStatMod.ArmorConstantMod : 1.0f);
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value *= contentTuningMods.Sum(expectedStatMod => ExpectedStatModReducer(1.0f, expectedStatMod, stat));
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if (classMod != null)
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value *= classMod.ArmorConstantMod;
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break;
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@@ -1306,7 +1348,7 @@ namespace Game.DataStorage
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case ExpectedStatType.CreatureSpellDamage:
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value = expectedStatRecord.CreatureSpellDamage;
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if (!contentTuningMods.Empty())
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value *= contentTuningMods.Sum(expectedStatMod => expectedStatMod != null ? expectedStatMod.CreatureSpellDamageMod : 1.0f);
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value *= contentTuningMods.Sum(expectedStatMod => ExpectedStatModReducer(1.0f, expectedStatMod, stat));
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if (classMod != null)
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value *= classMod.CreatureSpellDamageMod;
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break;
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@@ -2275,7 +2317,7 @@ namespace Game.DataStorage
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MultiMap<uint, CurvePointRecord> _curvePoints = new();
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Dictionary<Tuple<uint, byte, byte, byte>, EmotesTextSoundRecord> _emoteTextSounds = new();
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Dictionary<Tuple<uint, int>, ExpectedStatRecord> _expectedStatsByLevel = new();
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MultiMap<uint, ExpectedStatModRecord> _expectedStatModsByContentTuning = new();
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MultiMap<uint, ContentTuningXExpectedRecord> _expectedStatModsByContentTuning = new();
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MultiMap<uint, uint> _factionTeams = new();
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MultiMap<uint, FriendshipRepReactionRecord> _friendshipRepReactions = new();
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Dictionary<uint, HeirloomRecord> _heirlooms = new();
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@@ -329,9 +329,9 @@ namespace Game.DataStorage
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public sealed class AzeriteEssenceRecord
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{
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public uint Id;
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public string Name;
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public string Description;
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public uint Id;
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public int SpecSetID;
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}
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@@ -34,9 +34,9 @@ namespace Game.DataStorage
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public sealed class BarberShopStyleRecord
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{
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public uint Id;
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public string DisplayName;
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public string Description;
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public uint Id;
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public byte Type; // value 0 . hair, value 2 . facialhair
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public float CostModifier;
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public byte Race;
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@@ -48,7 +48,7 @@ namespace Game.DataStorage
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{
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public uint Id;
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public float StateMultiplier;
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public byte QualityEnum;
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public sbyte QualityEnum;
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}
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public sealed class BattlePetBreedStateRecord
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@@ -67,7 +67,7 @@ namespace Game.DataStorage
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public uint CreatureID;
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public uint SummonSpellID;
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public int IconFileDataID;
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public byte PetTypeEnum;
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public sbyte PetTypeEnum;
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public ushort Flags;
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public sbyte SourceTypeEnum;
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public int CardUIModelSceneID;
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@@ -41,10 +41,11 @@ namespace Game.DataStorage
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public sealed class CharacterLoadoutRecord
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{
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public long RaceMask;
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public uint Id;
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public long RaceMask;
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public sbyte ChrClassID;
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public sbyte Purpose;
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public sbyte Unused910;
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public bool IsForNewCharacter() { return Purpose == 9; }
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}
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@@ -58,9 +59,9 @@ namespace Game.DataStorage
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public sealed class ChatChannelsRecord
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{
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public LocalizedString Name;
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public string Shortcut;
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public uint Id;
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public LocalizedString Name;
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public string Shortcut;
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public ChannelDBCFlags Flags;
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public sbyte FactionGroup;
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public int Ruleset;
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@@ -131,10 +132,9 @@ namespace Game.DataStorage
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public uint ChrCustomizationOptionID;
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public uint ChrCustomizationReqID;
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public ushort SortOrder;
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public int SwatchColor1;
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public int SwatchColor2;
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public ushort UiOrderIndex;
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public int Flags;
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public int[] SwatchColor = new int[2];
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}
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public sealed class ChrCustomizationDisplayInfoRecord
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@@ -212,6 +212,7 @@ namespace Game.DataStorage
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public float CustomizeFacing;
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public float CameraDistanceOffset;
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public float BarberShopCameraOffsetScale;
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public float BarberShopCameraHeightOffsetScale; // applied after BarberShopCameraOffsetScale
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public float BarberShopCameraRotationOffset;
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}
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@@ -221,9 +222,10 @@ namespace Game.DataStorage
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public int ChrRacesID;
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public int ChrModelID;
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}
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public sealed class ChrRacesRecord
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{
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public uint Id;
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public string ClientPrefix;
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public string ClientFileString;
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public LocalizedString Name;
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@@ -239,44 +241,45 @@ namespace Game.DataStorage
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public string NameFemaleL;
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public string NameLowercaseL;
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public string NameFemaleLowercaseL;
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public uint Id;
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public int Flags;
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public int BaseLanguage;
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public int FactionID;
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public uint CinematicSequenceID;
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public int ResSicknessSpellID;
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public int SplashSoundID;
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public int Alliance;
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public int RaceRelated;
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public int UnalteredVisualRaceID;
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public int DefaultClassID;
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public int CreateScreenFileDataID;
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public int SelectScreenFileDataID;
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public int NeutralRaceID;
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public int LowResScreenFileDataID;
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public uint[] AlteredFormStartVisualKitID = new uint[3];
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public uint[] AlteredFormFinishVisualKitID = new uint[3];
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public int[] AlteredFormStartVisualKitID = new int[3];
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public int[] AlteredFormFinishVisualKitID = new int[3];
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public int HeritageArmorAchievementID;
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public int StartingLevel;
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public int UiDisplayOrder;
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public int MaleModelFallbackRaceID;
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public int FemaleModelFallbackRaceID;
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public int MaleTextureFallbackRaceID;
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public int FemaleTextureFallbackRaceID;
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public int PlayableRaceBit;
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public int HelmetAnimScalingRaceID;
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public int TransmogrifyDisabledSlotMask;
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public int UnalteredVisualCustomizationRaceID;
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public float[] AlteredFormCustomizeOffsetFallback = new float[3];
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public float AlteredFormCustomizeRotationFallback;
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public ushort FactionID;
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public ushort CinematicSequenceID;
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public float[] Unknown910_1 = new float[3];
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public float[] Unknown910_2 = new float[3];
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public sbyte BaseLanguage;
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public sbyte CreatureType;
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public sbyte Alliance;
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public sbyte RaceRelated;
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public sbyte UnalteredVisualRaceID;
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public sbyte DefaultClassID;
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public sbyte NeutralRaceID;
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public sbyte MaleModelFallbackRaceID;
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public sbyte MaleModelFallbackSex;
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public sbyte FemaleModelFallbackRaceID;
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public sbyte FemaleModelFallbackSex;
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public sbyte MaleTextureFallbackRaceID;
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public sbyte MaleTextureFallbackSex;
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public sbyte FemaleTextureFallbackRaceID;
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public sbyte FemaleTextureFallbackSex;
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public sbyte UnalteredVisualCustomizationRaceID;
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public ChrRacesFlag GetFlags() { return (ChrRacesFlag)Flags; }
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}
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}
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public sealed class ChrSpecializationRecord
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{
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@@ -350,7 +353,8 @@ namespace Game.DataStorage
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{
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public uint Id;
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public int ExpectedStatModID;
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public int MythicPlusSeasonID;
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public int MinMythicPlusSeasonID;
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public int MaxMythicPlusSeasonID;
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public uint ContentTuningID;
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}
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@@ -74,7 +74,7 @@ namespace Game.DataStorage
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public int CompleteWorldStateID;
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public sbyte Bit;
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public int CreatureDisplayID;
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public byte Flags;
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public int Flags;
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public int SpellIconFileID;
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public int Faction;
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}
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@@ -21,10 +21,10 @@ namespace Game.DataStorage
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{
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public sealed class FactionRecord
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{
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public uint Id;
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public long[] ReputationRaceMask = new long[4];
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public LocalizedString Name;
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public string Description;
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public uint Id;
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public short ReputationIndex;
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public ushort ParentFactionID;
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public byte Expansion;
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@@ -59,9 +59,9 @@ namespace Game.DataStorage
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public sealed class GarrAbilityRecord
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{
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public uint Id;
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public string Name;
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public string Description;
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public uint Id;
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public byte GarrAbilityCategoryID;
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public byte GarrFollowerTypeID;
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public int IconFileDataID;
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@@ -109,10 +109,10 @@ namespace Game.DataStorage
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public sealed class GarrClassSpecRecord
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{
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public uint Id;
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public string ClassSpec;
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public string ClassSpecMale;
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public string ClassSpecFemale;
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public uint Id;
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public ushort UiTextureAtlasMemberID;
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public ushort GarrFollItemSetID;
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public byte FollowerClassLimit;
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@@ -121,10 +121,10 @@ namespace Game.DataStorage
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public sealed class GarrFollowerRecord
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{
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public uint Id;
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public string HordeSourceText;
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public string AllianceSourceText;
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public string TitleName;
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public uint Id;
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public byte GarrTypeID;
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public byte GarrFollowerTypeID;
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public int HordeCreatureID;
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@@ -205,7 +205,6 @@ namespace Game.DataStorage
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public ushort SpellCategoryID;
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public int SpellID;
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public ushort ChrSpecializationID;
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public uint ParentItemID;
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}
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public sealed class ItemExtendedCostRecord
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@@ -299,11 +298,11 @@ namespace Game.DataStorage
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public sealed class ItemSearchNameRecord
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{
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public uint Id;
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public long AllowableRace;
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public string Display;
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public uint Id;
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public byte OverallQualityID;
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public byte ExpansionID;
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public int ExpansionID;
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public ushort MinFactionID;
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public byte MinReputation;
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public int AllowableClass;
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@@ -343,7 +342,9 @@ namespace Game.DataStorage
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public string Display2;
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public string Display1;
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public LocalizedString Display;
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public int ExpansionID;
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public float DmgVariance;
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public uint InstanceBound;
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public uint DurationInInventory;
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public float QualityModifier;
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public uint BagFamily;
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@@ -370,7 +371,6 @@ namespace Game.DataStorage
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public ushort GemProperties;
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public ushort SocketMatchEnchantmentId;
|
||||
public ushort TotemCategoryID;
|
||||
public ushort InstanceBound;
|
||||
public ushort[] ZoneBound = new ushort[2];
|
||||
public ushort ItemSet;
|
||||
public ushort LockID;
|
||||
@@ -382,7 +382,6 @@ namespace Game.DataStorage
|
||||
public ushort RequiredSkill;
|
||||
public ushort ItemLevel;
|
||||
public short AllowableClass;
|
||||
public byte ExpansionID;
|
||||
public byte ArtifactID;
|
||||
public byte SpellWeight;
|
||||
public byte SpellWeightCategory;
|
||||
@@ -427,4 +426,11 @@ namespace Game.DataStorage
|
||||
public ushort ItemBonusTreeID;
|
||||
public uint ItemID;
|
||||
}
|
||||
|
||||
public sealed class ItemXItemEffectRecord
|
||||
{
|
||||
public uint Id;
|
||||
public int ItemEffectID;
|
||||
public uint ItemID;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,8 +29,8 @@ namespace Game.DataStorage
|
||||
|
||||
public sealed class LanguagesRecord
|
||||
{
|
||||
public LocalizedString Name;
|
||||
public uint Id;
|
||||
public LocalizedString Name;
|
||||
}
|
||||
|
||||
public sealed class LFGDungeonsRecord
|
||||
|
||||
@@ -30,7 +30,6 @@ namespace Game.DataStorage
|
||||
public uint Id;
|
||||
public string Directory;
|
||||
public LocalizedString MapName;
|
||||
public string InternalName;
|
||||
public string MapDescription0; // Horde
|
||||
public string MapDescription1; // Alliance
|
||||
public string PvpShortDescription;
|
||||
@@ -134,7 +133,7 @@ namespace Game.DataStorage
|
||||
public uint Type;
|
||||
public uint Asset;
|
||||
public int SecondaryAsset;
|
||||
public sbyte TertiaryAsset;
|
||||
public int TertiaryAsset;
|
||||
}
|
||||
|
||||
public sealed class MountRecord
|
||||
|
||||
@@ -42,9 +42,9 @@ namespace Game.DataStorage
|
||||
|
||||
public sealed class PlayerConditionRecord
|
||||
{
|
||||
public uint Id;
|
||||
public long RaceMask;
|
||||
public string FailureDescription;
|
||||
public uint Id;
|
||||
public int ClassMask;
|
||||
public uint SkillLogic;
|
||||
public int LanguageID;
|
||||
|
||||
@@ -289,6 +289,7 @@ namespace Game.DataStorage
|
||||
public float ResourceCoefficient;
|
||||
public float GroupSizeBasePointsCoefficient;
|
||||
public float EffectBasePoints;
|
||||
public int ScalingClass;
|
||||
public int[] EffectMiscValue = new int[2];
|
||||
public uint[] EffectRadiusIndex = new uint[2];
|
||||
public FlagArray128 EffectSpellClassMask;
|
||||
@@ -323,9 +324,9 @@ namespace Game.DataStorage
|
||||
|
||||
public sealed class SpellItemEnchantmentRecord
|
||||
{
|
||||
public uint Id;
|
||||
public string Name;
|
||||
public string HordeName;
|
||||
public uint Id;
|
||||
public uint[] EffectArg = new uint[ItemConst.MaxItemEnchantmentEffects];
|
||||
public float[] EffectScalingPoints = new float[ItemConst.MaxItemEnchantmentEffects];
|
||||
public uint IconFileDataID;
|
||||
@@ -485,7 +486,6 @@ namespace Game.DataStorage
|
||||
{
|
||||
public uint Id;
|
||||
public uint SpellID;
|
||||
public int Class;
|
||||
public uint MinScalingLevel;
|
||||
public uint MaxScalingLevel;
|
||||
public ushort ScalesFromItemLevel;
|
||||
@@ -552,7 +552,7 @@ namespace Game.DataStorage
|
||||
public byte DifficultyID;
|
||||
public uint SpellVisualID;
|
||||
public float Probability;
|
||||
public byte Priority;
|
||||
public int Priority;
|
||||
public int SpellIconFileID;
|
||||
public int ActiveIconFileID;
|
||||
public ushort ViewerUnitConditionID;
|
||||
|
||||
@@ -131,8 +131,8 @@ namespace Game.DataStorage
|
||||
|
||||
public sealed class TransmogSetGroupRecord
|
||||
{
|
||||
public string Name;
|
||||
public uint Id;
|
||||
public string Name;
|
||||
}
|
||||
|
||||
public sealed class TransmogSetItemRecord
|
||||
|
||||
Reference in New Issue
Block a user