diff --git a/Source/Game/Groups/Group.cs b/Source/Game/Groups/Group.cs index 679e94f97..ac1de6ba3 100644 --- a/Source/Game/Groups/Group.cs +++ b/Source/Game/Groups/Group.cs @@ -973,7 +973,7 @@ namespace Game.Groups return false; uint itemCount = player.GetItemCount(item.itemid); - if ((proto.GetMaxCount() > 0 && itemCount >= proto.GetMaxCount()) || (player.CanEquipUniqueItem(proto) != InventoryResult.Ok)) + if (proto.GetMaxCount() > 0 && itemCount >= proto.GetMaxCount()) return false; if (!item.AllowedForPlayer(player))