Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/68db469ee1f992bcdc81de64d6af1007d303be05)
This commit is contained in:
@@ -24,6 +24,8 @@ namespace Game.Entities
|
||||
|
||||
m_updateFlag.Stationary = true;
|
||||
|
||||
m_entityFragments.Add(EntityFragment.Tag_Corpse, false);
|
||||
|
||||
m_corpseData = new();
|
||||
|
||||
m_time = GameTime.GetGameTime();
|
||||
@@ -235,6 +237,7 @@ namespace Game.Entities
|
||||
|
||||
void BuildValuesUpdateForPlayerWithMask(UpdateData data, UpdateMask requestedObjectMask, UpdateMask requestedCorpseMask, Player target)
|
||||
{
|
||||
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
|
||||
UpdateMask valuesMask = new((int)TypeId.Max);
|
||||
if (requestedObjectMask.IsAnySet())
|
||||
valuesMask.Set((int)TypeId.Object);
|
||||
@@ -243,6 +246,7 @@ namespace Game.Entities
|
||||
valuesMask.Set((int)TypeId.Corpse);
|
||||
|
||||
WorldPacket buffer = new();
|
||||
BuildEntityFragmentsForValuesUpdateForPlayerWithMask(buffer, flags);
|
||||
buffer.WriteUInt32(valuesMask.GetBlock(0));
|
||||
|
||||
if (valuesMask[(int)TypeId.Object])
|
||||
|
||||
Reference in New Issue
Block a user