Some startup fixes and cleanups
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@@ -390,7 +390,7 @@ namespace Game.Entities
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{
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if (missingQuest != 0 && !string.IsNullOrEmpty(ar.questFailedText))
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SendSysMessage("{0}", ar.questFailedText);
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else if (mapDiff.Message[Global.WorldMgr.GetDefaultDbcLocale()][0] != '\0' || failedMapDifficultyXCondition != 0) // if (missingAchievement) covered by this case
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else if (!mapDiff.Message[Global.WorldMgr.GetDefaultDbcLocale()].IsEmpty() && mapDiff.Message[Global.WorldMgr.GetDefaultDbcLocale()][0] != '\0' || failedMapDifficultyXCondition != 0) // if (missingAchievement) covered by this case
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{
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if (abortParams != null)
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{
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