Core/Misc: Cleanup TaxiPathGraph
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fd05dbc931aa557177f666729b5654b2908b46e)
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@@ -443,7 +443,7 @@ namespace Game
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CliDB.LoadGameTables(_dataPath);
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//Load weighted graph on taxi nodes path
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Global.TaxiPathGraph.Initialize();
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TaxiPathGraph.Initialize();
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MultiMap<uint, uint> mapData = new();
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foreach (MapRecord mapEntry in CliDB.MapStorage.Values)
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