Misc cleanups/Fixes
This commit is contained in:
@@ -271,7 +271,7 @@ namespace Game.Maps
|
||||
{
|
||||
foreach (var obj in objs)
|
||||
{
|
||||
if (obj.IsTypeId(TypeId.Player) || obj.IsTypeId(TypeId.Corpse))
|
||||
if (obj.IsTypeId(TypeId.Corpse))
|
||||
continue;
|
||||
|
||||
// if option set then object already saved at this moment
|
||||
|
||||
Reference in New Issue
Block a user