Fixes a server freeze

This commit is contained in:
hondacrx
2021-10-01 18:08:16 -04:00
parent f671840984
commit 7ef98b794d
2 changed files with 21 additions and 5 deletions
+6 -2
View File
@@ -30,12 +30,15 @@ namespace Game.Movement
{
public int Compare(MovementGenerator a, MovementGenerator b)
{
if (a.Equals(b))
return 0;
if (a.Mode > b.Mode)
return 1;
else if (a.Mode == b.Mode)
return a.Priority > b.Priority ? 1 : -1;
return a.Priority.CompareTo(b.Priority);
return 0;
return -1;
}
}
@@ -77,6 +80,7 @@ namespace Game.Movement
Unit _owner { get; }
MovementGenerator _defaultGenerator { get; set; }
SortedSet<MovementGenerator> _generators { get; } = new(new MovementGeneratorComparator());
MultiMap<uint, MovementGenerator> _baseUnitStatesMap { get; } = new();
Queue<MotionMasterDelayedAction> _delayedActions { get; } = new();
MotionMasterFlags _flags { get; set; }