diff --git a/Source/Game/Entities/Object/WorldObject.cs b/Source/Game/Entities/Object/WorldObject.cs index 361e56211..1508e4397 100644 --- a/Source/Game/Entities/Object/WorldObject.cs +++ b/Source/Game/Entities/Object/WorldObject.cs @@ -912,7 +912,7 @@ namespace Game.Entities m_isActive = on; - if (!IsInWorld) + if (on && !IsInWorld) return; Map map = GetMap();