From 7f5dfd0025121d8bc85437149ffed91d10c7f670 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 1 Dec 2021 22:59:01 -0500 Subject: [PATCH] Core/Maps: Fix crash caused by setActive(false) called after DespawnOrUnsummon() Port From (https://github.com/TrinityCore/TrinityCore/commit/dd825c56148ed9530e4a314bc91f29ddc86b7122) --- Source/Game/Entities/Object/WorldObject.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Entities/Object/WorldObject.cs b/Source/Game/Entities/Object/WorldObject.cs index 361e56211..1508e4397 100644 --- a/Source/Game/Entities/Object/WorldObject.cs +++ b/Source/Game/Entities/Object/WorldObject.cs @@ -912,7 +912,7 @@ namespace Game.Entities m_isActive = on; - if (!IsInWorld) + if (on && !IsInWorld) return; Map map = GetMap();