Core/Auras: Mount speed auras are now properly selected when teleporting (dungeon enter/exit, regular teleport, ...)

Port From (https://github.com/TrinityCore/TrinityCore/commit/3010f2ca5dea532c851d5472157bbfdf0531e0d0)
This commit is contained in:
hondacrx
2021-11-07 21:12:53 -05:00
parent f60ff57739
commit 7f668d03b3
6 changed files with 98 additions and 58 deletions
+63 -51
View File
@@ -107,10 +107,7 @@ namespace Game.Spells
var mountCapability = GetBase().GetUnitOwner().GetMountCapability(mountType);
if (mountCapability != null)
{
amount = (int)mountCapability.Id;
m_canBeRecalculated = false;
}
break;
case AuraType.ShowConfirmationPromptWithDifficulty:
if (caster)
@@ -843,7 +840,7 @@ namespace Game.Spells
public int GetPeriodicTimer() { return _periodicTimer; }
public void SetPeriodicTimer(int periodicTimer) { _periodicTimer = periodicTimer; }
void RecalculateAmount(AuraEffect triggeredBy = null)
public void RecalculateAmount(AuraEffect triggeredBy = null)
{
if (!CanBeRecalculated())
return;
@@ -2053,73 +2050,76 @@ namespace Game.Spells
[AuraEffectHandler(AuraType.Mounted)]
void HandleAuraMounted(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{
if (!mode.HasAnyFlag(AuraEffectHandleModes.SendForClientMask))
if (!mode.HasAnyFlag(AuraEffectHandleModes.ChangeAmountSendForClientMask))
return;
Unit target = aurApp.GetTarget();
if (apply)
{
uint creatureEntry = (uint)GetMiscValue();
uint displayId = 0;
uint vehicleId = 0;
MountRecord mountEntry = Global.DB2Mgr.GetMount(GetId());
if (mountEntry != null)
if (mode.HasAnyFlag(AuraEffectHandleModes.SendForClientMask))
{
var mountDisplays = Global.DB2Mgr.GetMountDisplays(mountEntry.Id);
if (mountDisplays != null)
uint creatureEntry = (uint)GetMiscValue();
uint displayId = 0;
uint vehicleId = 0;
var mountEntry = Global.DB2Mgr.GetMount(GetId());
if (mountEntry != null)
{
if (mountEntry.IsSelfMount())
var mountDisplays = Global.DB2Mgr.GetMountDisplays(mountEntry.Id);
if (mountDisplays != null)
{
displayId = 73200; //DisplayId: HiddenMount
}
else
{
List<MountXDisplayRecord> usableDisplays = mountDisplays.Where(mountDisplay =>
if (mountEntry.IsSelfMount())
{
Player playerTarget = target.ToPlayer();
if (playerTarget)
displayId = SharedConst.DisplayIdHiddenMount;
}
else
{
var usableDisplays = mountDisplays.Where(mountDisplay =>
{
PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(mountDisplay.PlayerConditionID);
if (playerCondition != null)
return ConditionManager.IsPlayerMeetingCondition(playerTarget, playerCondition);
}
Player playerTarget = target.ToPlayer();
if (playerTarget != null)
{
var playerCondition = CliDB.PlayerConditionStorage.LookupByKey(mountDisplay.PlayerConditionID);
if (playerCondition != null)
return ConditionManager.IsPlayerMeetingCondition(playerTarget, playerCondition);
}
return true;
}).ToList();
return true;
}).ToList();
if (!usableDisplays.Empty())
displayId = usableDisplays.SelectRandom().CreatureDisplayInfoID;
if (!usableDisplays.Empty())
displayId = usableDisplays.SelectRandom().CreatureDisplayInfoID;
}
}
// TODO: CREATE TABLE mount_vehicle (mountId, vehicleCreatureId) for future mounts that are vehicles (new mounts no longer have proper data in MiscValue)
//if (MountVehicle const* mountVehicle = sObjectMgr->GetMountVehicle(mountEntry->Id))
// creatureEntry = mountVehicle->VehicleCreatureId;
}
// TODO: CREATE TABLE mount_vehicle (mountId, vehicleCreatureId) for future mounts that are vehicles (new mounts no longer have proper data in MiscValue)
//if (MountVehicle const* mountVehicle = sObjectMgr.GetMountVehicle(mountEntry.Id))
// creatureEntry = mountVehicle.VehicleCreatureId;
}
CreatureTemplate creatureInfo = Global.ObjectMgr.GetCreatureTemplate(creatureEntry);
if (creatureInfo != null)
{
vehicleId = creatureInfo.VehicleId;
if (displayId == 0)
CreatureTemplate creatureInfo = Global.ObjectMgr.GetCreatureTemplate(creatureEntry);
if (creatureInfo != null)
{
CreatureModel model = ObjectManager.ChooseDisplayId(creatureInfo);
Global.ObjectMgr.GetCreatureModelRandomGender(ref model, creatureInfo);
displayId = model.CreatureDisplayID;
vehicleId = creatureInfo.VehicleId;
if (displayId == 0)
{
CreatureModel model = ObjectManager.ChooseDisplayId(creatureInfo);
Global.ObjectMgr.GetCreatureModelRandomGender(ref model, creatureInfo);
displayId = model.CreatureDisplayID;
}
//some spell has one aura of mount and one of vehicle
foreach (SpellEffectInfo effect in GetSpellInfo().GetEffects())
if (effect.IsEffect(SpellEffectName.Summon) && effect.MiscValue == GetMiscValue())
displayId = 0;
}
//some spell has one aura of mount and one of vehicle
foreach (var spellEffectInfo in GetSpellInfo().GetEffects())
if (spellEffectInfo.IsEffect(SpellEffectName.Summon) && spellEffectInfo.MiscValue == GetMiscValue())
displayId = 0;
target.Mount(displayId, vehicleId, creatureEntry);
}
target.Mount(displayId, vehicleId, creatureEntry);
// cast speed aura
if (mode.HasAnyFlag(AuraEffectHandleModes.Real))
if (mode.HasAnyFlag(AuraEffectHandleModes.ChangeAmountMask))
{
var mountCapability = CliDB.MountCapabilityStorage.LookupByKey(GetAmount());
if (mountCapability != null)
@@ -2128,14 +2128,17 @@ namespace Game.Spells
}
else
{
target.Dismount();
if (mode.HasAnyFlag(AuraEffectHandleModes.SendForClientMask))
target.Dismount();
//some mounts like Headless Horseman's Mount or broom stick are skill based spell
// need to remove ALL arura related to mounts, this will stop client crash with broom stick
// and never endless flying after using Headless Horseman's Mount
if (mode.HasAnyFlag(AuraEffectHandleModes.Real))
{
target.RemoveAurasByType(AuraType.Mounted);
if (mode.HasAnyFlag(AuraEffectHandleModes.ChangeAmountMask))
{
// remove speed aura
var mountCapability = CliDB.MountCapabilityStorage.LookupByKey(GetAmount());
if (mountCapability != null)
@@ -5759,6 +5762,15 @@ namespace Game.Spells
playerTarget.RemoveStoredAuraTeleportLocation(GetSpellInfo().Id);
}
[AuraEffectHandler(AuraType.MountRestrictions)]
void HandleMountRestrictions(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{
if (!mode.HasAnyFlag(AuraEffectHandleModes.Real))
return;
aurApp.GetTarget().UpdateMountCapability();
}
[AuraEffectHandler(AuraType.CosmeticMounted)]
void HandleCosmeticMounted(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{